Career Officer
Join Date: Jun 2012
Posts: 3,589
# 21
03-11-2014, 01:56 PM
Quote:
Originally Posted by intrepid74656 View Post
Several reasons
  1. Phaser (amongst others) is useless against structures like Borg generators
  2. I think there is a lockout for the phaser proc (clicky)
  3. Most enemies like Borg cubes run such high levels of sub system repair the sub system never goes offline no matter how often the phaser proc occurs. That also goes for a drain build btw.
And, so what? It's a 2.5 % proc? Consider this against being able to deal DHC level damage with a science ship while running full aux power. Seriously, think about how much of a damage, heal and general and effect difference that makes for all your science powers! You're loaded with them, if you don't want science powers to full effect and love special weapon procs, take an Escort and load whatever energy type you like.


--

That said, I would wait for the next 50 % off mark before I buy any ship on the C-Store. That is the prize I bought them at, too. (And I think it was all lifetime subscriber money.)
Captain
Join Date: Jun 2012
Posts: 3,165
# 22
03-11-2014, 03:00 PM
I would say the Vesta for Z-Store ships with 10 consoles or the Wells if you really only want a single ship for one toon that will cost you more than the Vesta Pack more than likely to aquire.
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Captain
Join Date: May 2013
Posts: 619
# 23
03-11-2014, 03:07 PM
Cool thanks for all the advice.

One thing i'm actually looking forward to is the new secondary deflectors as they will add in some new options for all sci ships.

I'm thinking maybe the Vesta then.
It means I can go with full aux power and still put out damage with fwd weapons.
Thinking 2x aux DHCs & Grav torp fwd, and 2x fleet turrets aft with maybe the KCB or another torp (omega maybe).
I suppose i can see the logic i not worrying about the proc type. At the end of the day the dmg you're putting out is the main thing you want to be worrying about. The flavour of your weapons only changes what that 2.5% proc does.

I doubt i'll go with the 3 pack unless there's a good c-store sale any time soon though.

I'll basically be saving all my dil and then converting to zen when the exchange is good. That'll take a while to save up so hopefully i'll have enough when/if a sale comes along. Plus EC's are not too hard to get from loot farming (but still not easy enough to get to justify a lockbox ship's price).

Just one question though.
At the moment i'm using ships that only have 3 tac consoles and i'm happy with the dmg i'm putting out. So would it be sensible to go with the eng or sci version of the vesta to use the extra eng or sci consoles they would provide to make the ship tougher (e.g. extra armour or extra field gens)?
Career Officer
Join Date: Aug 2012
Posts: 1,309
# 24
03-11-2014, 03:50 PM
Quote:
Originally Posted by lordsteve1 View Post
Cool thanks for all the advice.


Just one question though.
At the moment i'm using ships that only have 3 tac consoles and i'm happy with the dmg i'm putting out. So would it be sensible to go with the eng or sci version of the vesta to use the extra eng or sci consoles they would provide to make the ship tougher (e.g. extra armour or extra field gens)?
Perfectly up to you, I use the Actual Vesta (the science one) and it does great.
Career Officer
Join Date: Jun 2012
Posts: 2,974
# 25
03-11-2014, 03:51 PM
Quote:
Originally Posted by lordsteve1 View Post
Just one question though.
At the moment i'm using ships that only have 3 tac consoles and i'm happy with the dmg i'm putting out. So would it be sensible to go with the eng or sci version of the vesta to use the extra eng or sci consoles they would provide to make the ship tougher (e.g. extra armour or extra field gens)?
You could. Many opt to use the sci version with 5 sci consoles. You can then put a DPS oriented pet in the hangar bay to help boost your damage.

I went with the tac Vesta myself and then put Yellowstones in the hangar bay. The tac version comes with a phaser death beam console and it's damage is boosted by phaser tac consoles. So if you go aux DHCs and 4 phaser consoles, you can match that to the death beam and get some very, very nice damage out of it.

I haven't seen anyone using the eng version nor have I used it myself so I can't say on that one.

It just depends on what type of sci ship you want to fly. Do you want stronger sci skills or a bit more weapons firepower?

-Lantesh
Since Feb. 2009

It's time for STO to get a complete UI overhaul.
Ensign
Join Date: Jan 2014
Posts: 25
# 26
03-13-2014, 03:30 AM
I use a Vesta (the five Sci slot version) as my main science ship. I use the three Aux cannons and all three special consoles; IMHO, those things are the real reasons to play a Vesta, so if you aren't going to use them, then you probably shouldn't spend the Zen for the Vesta. I have Advanced Delta Flyers in the hangar for damage and shield drain, and my BOFF's have GW1/3 and Scatter Volley. It's fun, but the thin hull and limited forward arc on the big guns can be downers sometimes.

I also have a Voth Palisade Science Ship. If you have the Lobi for it, it's a neat little ship that can handle a variety of builds. It has a good hull for a sci ship, decent agility, and universal BOFF slots so you can have a LCDR Tac if you want, though having only two Tac consoles is a bit limiting. I currently have mine set up as a Transphasic torpedo boat using Torp Spread 2/3, GW 1/3 and a Spatial Charge Launcher to trap and blast piles of targets. It would also work well as an all-beam support boat, sort of like a mini-cruiser. I just wish I had the Voth special consoles to go with it.

Last edited by nortyfiner; 03-13-2014 at 03:52 AM.
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