Lt. Commander
Join Date: Dec 2007
Posts: 120
# 101
02-27-2010, 11:37 AM
Quote:
Originally Posted by Warmaker01 View Post
I understand what your overall want is: variety. But Mixed Tier PvP is not enticing, especially for the lower tier players involved (KDF or Fed).

For the simple fact that we're stuck in another "Class + Level" system, and the system of course limits access to better equipment until you hit a certain rank / level.

It would not be fun for 10 Tier 1 players to get smoked by, say, 2 Tier 5 Escorts. The Tier 1 guys have terrible equipment offensively and defensively. The level system limits the gear they can get as well as the skills they can use. Their low tier ships limit what abilities they can use. And in come a small team of high levels / Tier 5's, with full access to high level / endgame gear, access to the highest abilities, access to the best ships in the game. And the results will be miserable for the low Tiers.
So?

Its war...you will win some and you will lose some...is personal defeat really all that horrible of thing to face in a team/faction oriented war. These arent duels we are talking about. These are objectives, thiis war, people are going to be defeated...everyone from the top down will feel the sting oif defeat.

Why must we baby ourselves, why must we make excuse to avoid a challenege, is defeat in pursuit of a worthwhile goal all that hard to stomach?

No one will win them all, no one is immune...this aint for pre-Madonnas, its not for the thin skinned or the soft-assed...its war. If you cant handle the realities of it, dont venture into the warzone. Stick to the current PvP queues and ego-massaging PvE content.

The Battleship Bizmark was engaged by many low level ships...it was eventually sunk/scuttled by the attacking force.

The Imperial Japanese Navy Fleet was turned back by a a small escort force near the Phillipines, Great Britian held of the German Luftwaffe with frickin, **** poor, wood and canvas constructed Hurricanes. Rommel Blitzed France with inferior tanks, Patton beat back the German heavy tanks with tin can Shermans...the only thing holding anyway back in this type of war is thier quivering spines.

Now lastly, I agree that this game puts too much emphasis on rank/level skils and boosts...but consider this...mixed tier open warfare will shine a light on it and hopefully provide a way for that disparity to be resolved.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 102
02-27-2010, 11:58 AM
Quote:
The Imperial Japanese Navy Fleet was turned back by a a small escort force near the Phillipines, Great Britian held of the German Luftwaffe with frickin, **** poor, wood and canvas constructed Hurricanes. Rommel Blitzed France with inferior tanks, Patton beat back the German heavy tanks with tin can Shermans...the only thing holding anyway back in this type of war is thier quivering spines.
Midway was won out of pure luck. A flight of fighters got lost and came upon the *** carriers when all fighters were in the middle of rearming, out of blind, dumb, luck. The rest of the US air power was more or less decimated before that.

Most planes were soft skinned, and it was won by poor managing of the air wings; fighters were forced to fly near the bombers they were escorting, giving all advantage to the brit fighters whom would come from above and more or less devastate the wings, then move on.

Rommel won through exploiting france's weaknesses, namely their unfinished magniot line and the utter lack of forces behind the front, or forces with no rapid transportation capabilities.

By the time of the battle of the bulge, german forces were nearly out of gas and other supplies; keeping tanks running was nearly impossible. Few Tigers were around, fewer had gas and other supplies. Even fewer tanks beyond that even had gas. The US, by contrast, had plenty of fuel, and also had a numerical tank advantage. While their tanks were inferior in design, they were capable of running, which is more than could be said of the german tanks.

Sorry just like everything you said was wrong, I had to jump in.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 103
02-27-2010, 03:45 PM
Quote:
Originally Posted by Weirdpig View Post
Midway was won out of pure luck. A flight of fighters got lost and came upon the *** carriers when all fighters were in the middle of rearming, out of blind, dumb, luck. The rest of the US air power was more or less decimated before that.

Most planes were soft skinned, and it was won by poor managing of the air wings; fighters were forced to fly near the bombers they were escorting, giving all advantage to the brit fighters whom would come from above and more or less devastate the wings, then move on.

Rommel won through exploiting france's weaknesses, namely their unfinished magniot line and the utter lack of forces behind the front, or forces with no rapid transportation capabilities.

By the time of the battle of the bulge, german forces were nearly out of gas and other supplies; keeping tanks running was nearly impossible. Few Tigers were around, fewer had gas and other supplies. Even fewer tanks beyond that even had gas. The US, by contrast, had plenty of fuel, and also had a numerical tank advantage. While their tanks were inferior in design, they were capable of running, which is more than could be said of the german tanks.

Sorry just like everything you said was wrong, I had to jump in.
No, my information was correct...it showed that weaker equipment doesnt mean you automatically fail. It means bring your A-game and fight because you might find the situtation to your favor.

An enemy with good equipemnt cam still make mistakes, mis-manage, have a weakness, etc, etc.

I never said the lighter units out-right obliterated the better equipment...but they came to the fight and won none the less. Who cares that it took 3-5 Shermans to beat a Tiger, who cares that bf/Me110s were forced to fly in tight formations with the bombers...its irrelevant...if the weaker units hadnt arrived the stronger units would have prevailed.

Hurricanes still shot down 109s and 110s. Shermans still destroyed Tigers, Rommel still pushed through France with thinner skinned tanks and the IJN Task Force still ran from a small US escort Fleet left behind while the main force chased down a wild goose chase.

No one was wrong here...you just missed the point.

Also, the German 109s, 110s and Ju87 were all metal aircraft.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 104
02-27-2010, 05:45 PM
Also the point here is that your little ship still matters in grand scheme of things. If your team gains an objective you succeed even if you were only there to distract fire for a little bit. Also if there are lots of you, it is still totally possible to take out a bigger ship, heck you might even be the lucky one the gets the killing torp on a Rear Admiral. There should be significant xp gains for doing such a thing. The thrill of it would really work for some people, its the danger that makes it more fun.

Obviously this kind of thing won't appeal to everyone. That is fine, that is the way it should be. But those of us who enjoy that sort of challenge will also enjoy the rewards. A dynamic war like the one we are describing just is way more interesting to me than any PvE will ever be, even if I am the one getting nuked over and over. I will still cheer when my team wins because I contributed (even slightly) to the overall effort.

The unpredictability is what makes it fun. You just can't get this with scaled PvE or PvP. Keep in mind that this inst silly PvP matches were "winning" is all that is important. Winning is more large scale so your individual death wont matter nearly as much in the grand scheme of things. How you die might just be alot more important than if you died or not. If you gave your team the ten seconds extra it needed to take that system, then you have succeeded. (and the design should reward you for that).

To quote Captain Kirk: "How we deal with death is at least as important as how we deal with life? Wouldn't you say?"

http://www.youtube.com/watch?v=z49bBPf7b4g
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