Lieutenant
Join Date: Mar 2013
Posts: 36
Basically I've been wondering if anyone knows how the Odyssey Class compares to the Sovereign class in tanking styles.

I would say I'd prefer to use the Sovereign for tanking but in saying that my intuition tells me that the Odyssey would be better for some reason? I don't know.. maybe because it's bigger I seem to think it would be better for tanking.

Thanks.
Commander
Join Date: Nov 2012
Posts: 280
# 2
03-12-2014, 09:40 AM
I much prefer the Sov. as a tank... simply because of size and maneuverability. The Oddy is a whale, and moves like one. Getting it pointed where it needs to be, even with EPtE or Evasive takes a considerable amount of time. The Sov is much more nimble, offers similar hull and shields and a superior BoFF layout.
Commander
Join Date: Jun 2013
Posts: 412
# 3
03-12-2014, 10:06 AM
Quote:
Originally Posted by aeday View Post
Basically I've been wondering if anyone knows how the Odyssey Class compares to the Sovereign class in tanking styles.

I would say I'd prefer to use the Sovereign for tanking but in saying that my intuition tells me that the Odyssey would be better for some reason? I don't know.. maybe because it's bigger I seem to think it would be better for tanking.

Thanks.
In fact the Oddy is the better tank because of the more flexible BOFF layout and more defensive consoles (on ENG/SCI Variant), i personally like the SCI version for tanking, that one is especially effective for shield tanking due to the high amount of Science consoles and the high shield mod.

The Sovvy (and especially the Fleet /Refit version) is better suited as a dps-Cruiser
Captain
Join Date: Jun 2012
Posts: 1,579
# 4
03-12-2014, 10:53 AM
The Fleet Sovereign can perform admirably as a tank... if not better than the Odyssey, since in addition to being able to survive almost anything that Elite PvE has to throw at you, it can also run an Aux2Batt/FAW build to melt everything before any reduction in tank potential becomes an issue. It can also run as a durable attack/support cruiser in PvP.
Captain
Join Date: Jul 2012
Posts: 2,253
# 5
03-12-2014, 11:04 AM
Quote:
Originally Posted by aeday View Post
Basically I've been wondering if anyone knows how the Odyssey Class compares to the Sovereign class in tanking styles.

I would say I'd prefer to use the Sovereign for tanking but in saying that my intuition tells me that the Odyssey would be better for some reason? I don't know.. maybe because it's bigger I seem to think it would be better for tanking.

Thanks.
Odyssey, hands down. The Sovereign would have to rely on Aux2Bat to keep its heals going, whereas the Odyssey (science Oddy that is) doesn't have to. Not to mention a better console layout and boff seats for self-sustainability.

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Commander
Join Date: Nov 2012
Posts: 280
# 6
03-12-2014, 11:20 AM
Quote:
Originally Posted by stardestroyer001 View Post
The Sovereign would have to rely on Aux2Bat to keep its heals going..
Um, no. Two emergency power cooldown DoFFs will give you nearly 100% uptime on EPtS3, plus another EP of your choosing. You can run two copies of Aux2SIF for 100% coverage there, plus RSP, an ENG Team and a Sci Team. The tac LC and Ens. give you two tac teams, Torp Spread 2 and BFAW3.

No lazy man's A2B needed, plenty of tanking and heals to go around, plus you can actually turn the ship and move to another target/area when the time comes.
Captain
Join Date: Jul 2012
Posts: 2,253
# 7
03-12-2014, 11:41 AM
Quote:
Originally Posted by dsaris View Post
Um, no. Two emergency power cooldown DoFFs will give you nearly 100% uptime on EPtS3, plus another EP of your choosing. You can run two copies of Aux2SIF for 100% coverage there, plus RSP, an ENG Team and a Sci Team. The tac LC and Ens. give you two tac teams, Torp Spread 2 and BFAW3.

No lazy man's A2B needed, plenty of tanking and heals to go around, plus you can actually turn the ship and move to another target/area when the time comes.
But that's precisely my point. No matter the build, a Sovereign's engineering, and ESPECIALLY your Science power options, are limited compared to the Odyssey. If you use an Aux2Bat build, it's even worse.

Sovereign:
XXX
X

XXXX
XX

XX
(Ideally)

Sci Odyssey:
XX
XXXX
X

XXX
XX

(Also ideally).

The LtCmdr seat allows a great plethora of options for self healing (and even team healing!). As opposed to the Sovereign, which is tactically oriented due to its boff seats and console spaces, the Sci Odyssey offers greater space for both engineering and science powers, and the console spaces to back it up.

stardestroyer001, VA Explorers Fury | Email me for a Pro-Galaxy sig!
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Commander
Join Date: Nov 2012
Posts: 280
# 8
03-12-2014, 11:52 AM
Quote:
Originally Posted by stardestroyer001 View Post
The LtCmdr seat allows a great plethora of options for self healing (and even team healing!). As opposed to the Sovereign, which is tactically oriented due to its boff seats and console spaces, the Sci Odyssey offers greater space for both engineering and science powers, and the console spaces to back it up.
Sure, sure... not denying the Oddy's ability to soak up the hits, my major gripe with it is in its ability to move about the battlefield.

In KA you can pick a side, park up and hammer probes... but every other mission involves a degree of mobility. Doing something like Breach, Nebula Rescue or Storming the Spire in an Oddy? Forget about it... the fight will be over by the time the U.S.S. Blue Whale gets into firing position.

Your only hope to pick up some turn rate is to blow the saucer off, which eats up a console slot for a pet that is only semi-useful.

Plus, with the Oddy just having a Tac LT you've got to tie up both slots with tac team, or run TT cooldown officers, limiting your DPS output.

The Sov can tank equally well for any mission, *plus* has the mobility to get around the field and respond to changing situations.

Also, if you are after a cruiser with a LC Sci slot, get the Fleet Support Cruiser (Ambassador) instead.

Last edited by dsaris; 03-12-2014 at 11:55 AM.
Rihannsu
Join Date: Jun 2012
Posts: 549
# 9
03-12-2014, 12:15 PM
Anyone complaining about a cruiser's ability to maneuver around the battlefield is not enough acquainted with the Auxiliary to Inertial Dampeners Eng Boff power.

It has great Doff support (and you only need one too), makes your cruiser much more nimble and resistant, and you can even have two copies on to insure 100% uptime if you must absolutely have it (though personally I think it's better paired with Aux2Struct).

Of course, anyone too attached to Aux2Bat builds kind of misses out on it due to shared global cooldowns... but, there are - you know - different ways to play the game and succeed at it. >_>
Mhae ir-Virinat t'Rillas, R.R.W Temer

Last edited by umaeko; 03-12-2014 at 12:21 PM.
Commander
Join Date: Jun 2013
Posts: 412
# 10
03-12-2014, 12:25 PM
Quote:
Originally Posted by umaeko View Post
Anyone complaining about a cruiser's ability to maneuver around the battlefield ...
... should go and get an escort
Reply

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