More realisme = more fun, and the pvp need somthing to improve it ! i dont say use colision as tactic. cause esxemple, some ppl stack hull HP like 70k u do a colision on thoose guys with exemple a escort/raider, the guy will survive and heal himself and u will probably die if u was on a escort or a raider .... or the cruiser that have fun making ramming speed and want use it as tactic, just add a disable punalty like after the colision if the guy survive he will lose all subsystem during 10 sec .. just saying there probably better way but im sure making ramming speed a pasive it will be realy fun !
more realisme = more fun, and the pvp need somthing to improve it ! how i see it , is it will be more funny and will take more skill to escape a ram !
No, quite the opposite, more ralism = less fun. Reality in space is actually no fun at all!
I understand what you're saying for pvp but you must remember that pvp is an aspect of the game, not the game in itself. And for the actual game or most of it, if you think about it, collisions would do more harm than good. There are a lot of missions in which you could not avoid a collision.
Also, if you go for reality, no one in his right mind uses a collision as tactic. It's a last resort thing.
Something that hasn't been talked about for awhile but is needed is a consequence for dying in this game. People should be able to collide at will but there should be like a longer respawn cooldown and lose some EC/dilithium. (Outside of Arena, no penalty for Arena/CnH death obviously)
Too many feds button mash respawn with no consequences. (Both in PvP and PvE)
How about a corpse run, you die you gotta go get your items out of the debris?
Also would be cool if there were a nightmare STF mode where you only get 1 life then you're out.