Known limitation with the input handler.
In Champions Online we were hoping to define 'Virtual Keys' or variables linked to a UI state (like a certain window being shown etc.) so we make interface specific controls.
Right now you can only have 2 keys in a bind <key1>+<key2>.
Basic Key Binds and Command List
might prove useful. Not sure if you can define more than 1 binding per line (haven't seen that or tried it myself).
Oh forgot to mention this thread:
Xbox 360 Controller Keybinds
and I do recall that you can combine inputs from different devices so you may just want to reference them as joybuttions.