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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 21
02-07-2010, 01:42 AM
Quote:
Originally Posted by Ardecean View Post
How do we set so it dont' target deployables?
I see a tab for destructible in which I don't think it's that but that's pretty much the closest thing I see?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 22
02-07-2010, 03:30 AM
Quote:
Originally Posted by KilgoreLongstrider
use scramble sensors on them

then all those fighters and BoPs attack the carrier
And their mines hit them too

You win!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 23
02-07-2010, 03:37 AM
Quote:
Originally Posted by Judge_Bloodgood View Post
The Carriers.....really Cryptic? Impossible to even try to target them. A swarm of fighters, BoPs every where, not to mention they use as many mines as they can fit on the tail end of their ship to compound the issue.
You mean as many mines as some Federation players use? I feel great sympathy for you.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 24
02-07-2010, 03:47 AM
hmm no point making any comments about klingons here- you will jsut get flamed- take a look at the queue's allready for pvp on prime times- feds have to wait ages for a battle as they all dont join anymore cause of the massive inbalance.

Perhaps one day cryptic will notice how fail pvp is and do somethign about it. but rihgt now all thats going for klingons is pvp. no idea what thier queue time is but i can only imagine it gettign worse and worse for them as more and more feds stop pvping due to the issues.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 25
02-07-2010, 03:48 AM
Quote:
Originally Posted by Chaktak
This post has been edited to remove content which violates the Cryptic Studios Forum Usage Guidelines ~Dionaea
Yes he is. Instead of admitting he's horrible at PVP, he thinks everything should be nerfed when he dies. If he can't just hit spacebar and kill stuff it's over powered.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 26
02-07-2010, 03:50 AM
Quote:
Originally Posted by Barbarella
hmm no point making any comments about klingons here- you will jsut get flamed- take a look at the queue's allready for pvp on prime times- feds have to wait ages for a battle as they all dont join anymore cause of the massive inbalance.

Perhaps one day cryptic will notice how fail pvp is and do somethign about it. but rihgt now all thats going for klingons is pvp. no idea what thier queue time is but i can only imagine it gettign worse and worse for them as more and more feds stop pvping due to the issues.
Cryptic has always been short-sighted and reactive in their programming rather than preemptive, which is why pvp is as it is now. Their solution was to add KvK and in a bit, FvF because at the end of the day, the game was not tested properly and we are now in the process of beta-testing.

Feds can stop queuing all they want, there is still KvK. Not queuing just keeps the imbalances in the game because no one will be able to test anything.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 27
02-07-2010, 03:56 AM
haha what is this, the OP is QQing and his post has 0 facts behind it ... omg

what ... what is this ? " i have to manually target " i just lost my marbles at that point
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 28
02-07-2010, 03:58 AM
Quote:
Originally Posted by Judge_Bloodgood View Post
The Carriers.....really Cryptic? Impossible to even try to target them. A swarm of fighters, BoPs every where, not to mention they use as many mines as they can fit on the tail end of their ship to compound the issue. Your not fighting 5v5, your fighting 5v50+ if there are 2 or more carriers in the group. The targeting system is terrible and there is no way to target just the actual klingons. You can not tab onto them, you cannot click them its just impossible. Not to mention that Spawning fighters, AND BoPs is like getting two FREE SKILLS just for using that ship.

It is basically a "I WIN" button. What will the Klingons do when nobody PvPs at tier 5 because they don't want to deal with having to sift through 30 junk targets to shoot the actual player??

In tier 5 Craptic dropped the ball off a cliff. Unless we (feds) get a counter of some sort like our own carrier the end game PvP will die a horrible death. Not that it had much going for it to begin with.

And before you give the usual response of "QQ more" or the more intelligent discussion of the type of foot wear my mother fancies. What would you do if WE were the ones with this retarded ship that spews forth tons of shuttle craft that serve no purpose other than to make it hard for you to target us?

What is the federations counter shop to this Cryptic?
Wow you QQ a lot. Learn to play or gtfo already.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 29
02-07-2010, 04:09 AM
OMG, I just hit T4 with my Fed right as the server shutdown and I can already think of 4 skills, that haven't been mentioned yet, 2 of them Tactical and 2 Science that can take care of this alleged problem. The tactical skills just need the right weapons to go with them, while the 2 science skills I'm thinking of would be a combo, one after the other. I'll give ya one hint, AoE.

Someone's already mentioned the jam targeting sensors, aka scramble sensors, depending on where you're looking at the skill at.

Now that I think about it some more, there are some other AoE science skills that could help with this so-called problem.

Perhaps if the OP would spend less time whining on the forums, more time researching the various BOff powers and stop trying to go with the FotM cruiser or escort builds he'd probably be able to figure out how to counter these things.

Judging by the apparent lack of knowledge about the most of the powers available , yet already into T5, it sounds to me like someone may have played suicide jockey to get there as fast as possible.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 30
02-07-2010, 04:12 AM
Quote:
Originally Posted by Meat_Machine
Yes, this is him. My nickname for him is "chicken little."
yes I did hear him say the sky was falling and to nerf God becasue he was OP
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