Lt. Commander
Join Date: Dec 2007
Posts: 120
# 101
02-22-2010, 05:17 PM
Quote:
Originally Posted by Ghartan
As a Science Captain in a Science Vessel. every rank III I would want came from acquired BOs (much to my chagrin to be honest).

Science Team III, Tykens III, Viral Matrix III, etc. all came from BOs I received. So just play some more and you will get the skills you need even as a Engineer or buy a BO off the Exchange.
Any chance you got a BO with science team III uncomissioned or find one on the exchange? I have never seen one, and I check quite regularly. Same with engineering team III, and tactical team III.

If you do, can you take a screenshot and post it here?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 102
02-23-2010, 05:05 AM
Quote:
Originally Posted by Ghartan
As a Science Captain in a Science Vessel. every rank III I would want came from acquired BOs (much to my chagrin to be honest).

Science Team III, Tykens III, Viral Matrix III, etc. all came from BOs I received. So just play some more and you will get the skills you need even as a Engineer or buy a BO off the Exchange.
You are either one lucky person or you don't know what you're talking about. I prefer to color your post with the former. So screenshot please for that TRADEABLE "Science Team III" BOF. Did you really get a tradeable BOF with "Science Team III" on it? IF you did *sigh* I guess I'll just keep looking for one on there but...

Frankly, I check the exchange daily and have checked it daily ever since the first weekend after launch. I go over all the very rare Science officers and have NEVER seen one with "Science Team III". You'll see "Polarize the Hull III", "Transfer Shield Strength III", "Feedback Pulse II" and assorted other abilities but I have yet to see one with "Science Team III". After weeks of searching all very rare science officers as well as the rares I've come to the conclusion that "Science Team III" is not included on their loot table. I've seen "Science Team II" and that one is rare but I know it exists but III? nah, I don't believe you.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 103
02-23-2010, 09:34 AM
Quote:
Originally Posted by Xanusus View Post
You are either one lucky person or you don't know what you're talking about. I prefer to color your post with the former. So screenshot please for that TRADEABLE "Science Team III" BOF. Did you really get a tradeable BOF with "Science Team III" on it? IF you did *sigh* I guess I'll just keep looking for one on there but...

Frankly, I check the exchange daily and have checked it daily ever since the first weekend after launch. I go over all the very rare Science officers and have NEVER seen one with "Science Team III". You'll see "Polarize the Hull III", "Transfer Shield Strength III", "Feedback Pulse II" and assorted other abilities but I have yet to see one with "Science Team III". After weeks of searching all very rare science officers as well as the rares I've come to the conclusion that "Science Team III" is not included on their loot table. I've seen "Science Team II" and that one is rare but I know it exists but III? nah, I don't believe you.
Another poster on this site mentioned that they have also received several officers with Science Team 3. When asked for clarification that these were BO's that were gained as rewards and not personally trained, they confirmed that they were obtained as rewards.

I mentioned this before but I think it bears repeating: Only a very small fraction of the people who play this game make active use of the forums. So while more of these rank 3 skills may be appearing in the game, we're not going to know about it unless it's obtained by one of those active participants and they bother to comment on it in threads like these.

I would also not expect these Bridge Officers to turn up in abundance on the exchange because a) anyone who gets a rank III skill and feels they might need it is probably going to keep the officer (maybe even toss it up on a mule for later use) or offer it to their friends/fleet, and b) those that do appear on the auction house may be getting snatched up within hours, if not minutes. Unfortunately, checking daily is not going to cut it when there are people out there who have no issue with camping the exchange every minute of the day.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 104
02-23-2010, 02:05 PM
Quote:
Originally Posted by Combadge
Another poster on this site mentioned that they have also received several officers with Science Team 3. When asked for clarification that these were BO's that were gained as rewards and not personally trained, they confirmed that they were obtained as rewards.

I mentioned this before but I think it bears repeating: Only a very small fraction of the people who play this game make active use of the forums. So while more of these rank 3 skills may be appearing in the game, we're not going to know about it unless it's obtained by one of those active participants and they bother to comment on it in threads like these.

I would also not expect these Bridge Officers to turn up in abundance on the exchange because a) anyone who gets a rank III skill and feels they might need it is probably going to keep the officer (maybe even toss it up on a mule for later use) or offer it to their friends/fleet, and b) those that do appear on the auction house may be getting snatched up within hours, if not minutes. Unfortunately, checking daily is not going to cut it when there are people out there who have no issue with camping the exchange every minute of the day.
Yes I know of the other claim on the Science Team III on a reward BO.

All I am asking for is a screenshot of it non comissioned. Most people, and since the ones who have claimed do use the forum, often screenshot something that they know will not be easily believed. That is, of course, if it is real. Especially if they are using it to make a statement.

Like I said. All I want is a screenshot. I WANT to be proved wrong. However until then, I will make the statement that THEY are indeed in error and incorrect. This comes strongly in that if they are not truthful, then it gives hope to some and maybe they will skip putting points into a ground skill for that space ability. Fish tales are fine, if they are just about you. However when thet might heavily influence others, then there should be the act of alittle responsibility on proof.

It is nothing personal to the poster I want the screenshot from. However, I got the strong feeling I will never see one. Least, not an honest one of what I asked for.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 105
02-23-2010, 03:42 PM
I find this to be a problem. I would have thoought they'd at least let the Very Rare Bridge Officers have powers like Torpedo: High Yield III, but not even they have them, or ever will apparently. I dislike that alot. Especially when I wanted to be an engineer flying Escort class ships. I'm not saying that we need to be able to train any skill we get access to regardless of "class" but it would be nice if some skills you can only get from points could drop from the very rare BO's, allowing for classes to play in what ever ship they prefer and not restricting us to a standard ship - class situation where it's more benificial to just be an Engineer in a Cruiser. Especially when they have yet to incorporate respec systems yet.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 106
03-09-2010, 04:14 PM
So, 2 Weeks have passed and everything is going to be alright ?!

"New" BO abilities at exchange?, NO.
Any change on Training/Tradinig BOs on Trible Testserver?, NO.

Time to new "BIG" Patch, arround 8 days.

Well get some new skills and as part of it a respec as I guess.
But what to spec since you cant train any useable rank 3 ability with Captain/Crew not
beeing same archetype ...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 107
03-09-2010, 04:33 PM
Quote:
Originally Posted by 0850
So, 2 Weeks have passed and everything is going to be alright ?!

"New" BO abilities at exchange?, NO.
Any change on Training/Tradinig BOs on Trible Testserver?, NO.

Time to new "BIG" Patch, arround 8 days.

Well get some new skills and as part of it a respec as I guess.
But what to spec since you cant train any useable rank 3 ability with Captain/Crew not
beeing same archetype ...
Trading Bridge Officers was listed under the "In Development" section of the recent Engineering Report, which means that functionality is probably not making an appearance anytime this month.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 108
03-11-2010, 03:23 PM
Why they cant clearify the cause for this restriction,
on training BOs Rank 3 abilities.

Or if it is going to be changed ???
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 109
03-11-2010, 05:33 PM
Quote:
Originally Posted by 0850
Why they cant clearify the cause for this restriction,
on training BOs Rank 3 abilities.

Or if it is going to be changed ???
To me, it seems obvious. They don't want, say, doctors teaching tactical officers how to fire torpedo salvos. That's a design decision, one that may be based purely on what they deem fitting from a "what makes sense" perspective. Who knows.

On top of that, restricting which captain-types can teach which skills creates a market for an officer exchange, which is coming into the game as a feature "soon". Officers can be trained up with valuable skills by other captains and then transferred to other crews where they're needed. Personally, I think it's a cool (and fitting) idea. And it's one that really wouldn't work as well if any ol' captain could train any officer any skill provided they have enough points invested in the right captain skills.

I understand that you would prefer to see the captain-type restrictions removed (and doctors teaching tactical officers how to fire torpedo salvos), and I was willing to ignore how little sense that setup made when there was no way for certain captain-types to get a hold of certain skills.. but now that officer exchanges are in the works I just feel it's a better route to explore altogether.

Maybe it won't work out, but don't you think we should at least wait and try it first before asking for more drastic changes?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 110
03-11-2010, 07:17 PM
I have to agree with the original poster, here. I think it's a needless restriction. While it's true that you can fly whatever ship you want as any officer type (myself I'm a tactical officer flying a cruiser), there are already plenty of other restrictions and uniqueness and I find this one particularly out of place. For one, those who are saying "How can X type of captain teach his bridge officer about a skill that's not part of his training?" But I present this fact for you -- your captain has maxed out a particular area of training through use of skill points. He should know how to train someone in that field! It makes no logical sense that such specialization does not confer that benefit, regardless of your career choice's base training.

Secondly, the uniqueness of your captain is largely determined by what kind of ship you fly -- which determines the kind of restrictions you have. Someone mentioned they want to feel unique having Science Team III... that's valid, but you won't be seeing other ship types but Science Vessels with that power based solely on consoles and how they're laid out for ship types.

Thirdly, your career choice naturally has a different impact on your abilities because you gain new powers based on whether you're tactical, engineering, or science... regardless of whatever skill you choose to put points in.

Being extra-restrictive in this kind of way just hurts customization and discourages mixed captain careers and ship types. I said already that I pilot a cruiser as a tactical officer -- but no matter where I put my points in, it's going to be pointless to train my tactical bridge officers in any Rank III abilities because no cruiser is going to have a high enough ranked console to allow me to use them... thus making me miss out completely on being able to train my engineers naturally in Rank III abilities.

I, personally, don't understand the design choice, other than making you spend more time hunting for very rare powers on equally rare bridge officers, or forcing you to pay enormous sums just because you're not a commonly-accepted captain/ship type.
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