Lt. Commander
Join Date: Sep 2012
Posts: 146
# 1 proposal: fleet upgrade
04-09-2014, 08:21 PM
1.security officer at the mine, after all there is a lot of dili around to guard

2. a tunnel passage between the fleet mine and the vega mine, be more themish for staying in mining character and handy to

charge whats reasonable for both

let fleets buy them if they want.
Captain
Join Date: Jun 2012
Posts: 5,784
# 2
04-09-2014, 08:33 PM
How would a tunnel passage work? Your Dilithium Mine is not on the Asteroid that the Nerrak is orbiting, but a completely different asteroid.
Lt. Commander
Join Date: Sep 2012
Posts: 146
# 3
04-09-2014, 08:42 PM
understood then a pair of transporter pads at each location.
Captain
Join Date: Jun 2012
Posts: 5,784
# 4
04-09-2014, 09:13 PM
Quote:
Originally Posted by robertc1968 View Post
understood then a pair of transporter pads at each location.
Shuttle is the only possible option. Transporters are limited to about 40,000 km which means that the Nerrak's Asteroid and the Dilithium Mine is too far away.
Lt. Commander
Join Date: Sep 2012
Posts: 146
# 5
04-09-2014, 09:21 PM
not if we put scotty's formula
Captain
Join Date: Jun 2012
Posts: 762
# 6
04-09-2014, 09:29 PM
But seriously, yes I think that we should have a "shuttle" option available just like we can get shuttles between our regular fleet holdings.
How many Starfleet Engineers does it take to exchange an Anti-positronic Photon Emitter?
Lt. Commander
Join Date: Sep 2012
Posts: 146
# 7
04-09-2014, 09:32 PM
I just think it so similar themed it needs something

and it needs a security officer

what if the grand nagus shows up some day what a prize
Captain
Join Date: Jan 2013
Posts: 3,158
# 8
04-10-2014, 12:18 AM
Quote:
Originally Posted by starkaos View Post
How would a tunnel passage work?
Not very well, since the endpoints must be constructed on the creep.

Quote:
Originally Posted by starkaos View Post
Your Dilithium Mine is not on the Asteroid that the Nerrak is orbiting, but a completely different asteroid.
That has never been an obstacle. But you can only construct them on the creep, so you'd need to build a hatchery first.
Community Moderator
Join Date: Jun 2012
Posts: 4,282
# 9
04-10-2014, 07:30 AM
Thread move
Volunteer Community Moderator for the Star Trek Online forums -- My views may not represent those of Cryptic Studios or Perfect World Entertainment. If you wish to speak to someone on the community team, file a "forums and website" support ticket here, as we are not able to respond to PMs regarding moderation inquiries.
Link: How to PM - Twitter @STOMod_Bluegeek
Captain
Join Date: Jun 2013
Posts: 1,775
# 10
04-10-2014, 09:46 AM
Why would you need any kind of short cut between the fleet mine and the vlugta mine? They are right next to each other.
It's not my fault if you feel trolled by my Disco ball... Sorry'boutit.



And no repetitiveepic, I'm not sorry for any of my posts.
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 01:44 AM.