Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 Carrier: Fighters vs BOPs
02-08-2010, 04:30 AM
whats the difference?

getting close to my carrier, was just wondering
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
02-08-2010, 04:51 AM
BoPs: 3 minute cooldown, very slow. Torpedo Salvo 1. Only summons one per hangar. 17k hull.
Fighters: 30 s cooldown, a bit faster than your carrier. Shoots torpedoes. Four per hangar. 3.5k hull.

Their damage output is more or less the same when they get to fire (4 fighters = 1 bop dps), but since fighters move faster and turn faster, they do more damage in the long run. They are also much easier to replace.

Currently you can summon more than one shiptype from a hangar by replacing the item in the hangar. Therefore, bops are best summoned before combat, and then you can enter combat with fighters equipped. I play with fighters, and so does the other carriers in Murder.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
02-08-2010, 04:53 AM
cool

cheers

wonder how usefull my tac gonna be in 1
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
02-08-2010, 06:45 AM
Quote:
Originally Posted by madgelo View Post
cool

cheers

wonder how usefull my tac gonna be in 1
I was wondering the same. I may have to stick to a BoP because of that...
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