Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
02-08-2010, 06:10 AM
You can patrol a sector without having the mission
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
02-08-2010, 06:13 AM
Yeah..and I saved money by switching to gieco


just saying


bout as important

Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
02-08-2010, 06:33 AM
Quote:
Originally Posted by Prays4u View Post
You can patrol a sector without having the mission
Except that the OP said he was doing an "Admiral Mission"...not just going against wandering encounters.

Anyway, doesn't matter. I've found the threat assessor to be off sometimes. I've taken down things +6 and +7 easier than some things that were 0 or -2. Not sure whay it happens, but it does.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
02-08-2010, 07:04 AM
Quote:
Originally Posted by Prays4u View Post
Just a fyi.
Bored Admirals salute you on being just as lame.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15
02-08-2010, 07:19 AM
Quote:
Originally Posted by Lx31
Bored Admirals salute you on being just as lame.
thats the spirit, bash on others. keep the happy vibe alive on these boards

whether he was blowing his own trumpet or not, in an indirect way he was saying how stupidly easy this game is.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 16
02-08-2010, 07:20 AM
Quote:
Originally Posted by Prays4u View Post
Just a fyi.
Im so proud!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 17
02-08-2010, 08:41 AM
You act like opponents in any official "mission" are any different then those you face in patrols.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 18
02-08-2010, 08:57 AM
The fights start to ramp up in difficulty at Commander.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 19
02-08-2010, 09:03 AM
Quote:
Originally Posted by gangawolf View Post
Except that the OP said he was doing an "Admiral Mission"...not just going against wandering encounters.

Anyway, doesn't matter. I've found the threat assessor to be off sometimes. I've taken down things +6 and +7 easier than some things that were 0 or -2. Not sure whay it happens, but it does.
There's another little indicator that pops up next to where the +/-# appears, it's an arrow that either points up or down (or not at all), and when you hover over it the tool tip says something like "this enemy is tougher/weaker than normal". Which may be why in some cases +7 enemies seem easier than -2 ones.

In any case, the difficulty could stand to have a slight difficulty increase, or at least the Romulan BoPs could as I found myself soloing a group of about 7 +1s without feeling too threatened. And this is coming from a casual carebear.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 20
02-08-2010, 09:07 AM
Quote:
Originally Posted by Poldii
It gets a lot harder when enemies starting to use their specials....tractor beams, stuns, disabled weapons..even boarding parties. You'll have fun
This ^

I just made commander and have noticed a dramatic change (for the better IMO)
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