wow massive post from debrrose! (I'll post my answers to the issues that were noted)
First off, you can actually export your bound keys to bind file, I think its /bindsave filename, then you would just do /bindload filename (I can't recall the exact command, but I think that's the correct one).
I do agree there is a major lack of useful information in the game. It is too subtle, too minimal. There needs to be an encyclopedia style system (in my mind, I see a
Starfleet Library Computer (http://memory-alpha.org/en/wiki/Library_computer) system as part of the game). This would have a search feature where you can look up anything STO related, from Skill details, game controls, to location and personnel information.
Officer AI - I agree, the officers certainly act stupid a lot of the time. Especially that they can so easily get stuck around the corner of a corridor, yet they are expert high jumpers when you move up 1 step!
I've suggested before that officers need a special personal transporter, with special button added to the Away Team UI that you press, and any stuck officers will beam in right next to you.
Don't worry about death penalty - from my understand, it may be linked in with the difficulty slider?
What do you mean about the launcher? I don't quite understand. The launcher goes through its usual process and sits at Engage for me. Since I've signed up to Tribble, I see the Tribble option on the left side of the screen. I definitely have heaps of time to read notifications etc in the launcher. Perhaps you have some option set in the launcher Options?
With regards to changing your outfit: do you mean the tailor? Or just switching? You know you can visit your bridge and then change your outfit? Right click your portrait in the top left corner and select the outfit option.
Quote:
Originally Posted by debrrose
Did anyone actually watch more than babylon 5 and deep space 9, before writing this game? There was a live series a long time ago, and books detailing each episode. There was an animated series very similar to the original live series, and books for those episodes. There was a long dry spell. There were movies. There was another live series. There were more movies. There were several prequel/sequel/spinoff series. There were books not related to the episodes. There was yet another movie in an alternate timeline. All these were sources of information that should have served as a reference. Yes, perhaps younger developers thought the original series was cheesy or there were too many different slices of the star trek universe to pay attention to, and in some cases later writers made mistakes through lack of attention to detail or ignorance of the reasoning, and so contradicted earlier established facts, but every piece was an important bit that should carry weight in the universe.
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Why are you even referencing Babylon 5?!? It has no relation to STO or Star Trek!!!! And if you've been on the forums for a while, you would've seen posts that the devs were watching heaps of different Star Trek episodes to help give them ideas etc.
Also regarding Tetryon:
http://memory-alpha.org/en/wiki/Tetryon -- they are using valid spelling, as used in Star Trek.