Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
02-11-2010, 10:11 PM
A lot of this is due to gameplay mechanics... Capture and hold difficult with cloak, cloak allows Klingons to feel safe, thus uncloaking is unsafe, timers take too long and maps to small.

also no balance of teammembers in most matches... Game will start once all sides have met minimum queues, however not all members join the matches they que up for.

Also, exp is granted almost equally if you win or loose. This is the only true way to level as a Klingon, therefore people will take advantage.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
02-11-2010, 10:19 PM
Incidentally, plenty of Feds do this too, especially in ground combat for whatever reason. It's been so long since I even had a good evenly matched ground game. Every single one for days has been Feds running at us one at a time. Sometimes there will be 4 Feds trying to work together but they still fail because there will be one guy zerging us over and over and never meeting up with the rest of the team.

Rewards for losing in this game are just a bit excessive. Maybe grant medals like normal but cut the XP by half or more.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
02-11-2010, 11:07 PM
I think exp is too fast.. I think respawn points on ground are rediculous. I think ground maps are way to big.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
02-11-2010, 11:09 PM
Quote:
Originally Posted by Mojokujo
I think exp is too fast.. I think respawn points on ground are rediculous. I think ground maps are way to big.
i think klinks need a bigger incentive to keep playing at tier 5 , that or fed PvP
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15
02-12-2010, 12:11 AM
As a teir 4 BoP pilot I run 1 tact 2 engi and 1 science the 2 engi slots are Lt only and the science is ensign. I know that once I decloak I have roughly 90 seconds before I need to DD out and repair if possible and that 90 seconds is popping every defensive ability I have and staying focused on the target I am on.

Usually The Federation players will target me as soon as I decloak even if the tank has decloaked first they will switch to me like I have a GIANT bullseye on my hull, I know that the death of even one BoP puts my team down a point and can drop the DPS output from that death anywhere from 15 to 45 seconds may not seem like a long time but the damage output in T4 is high. So I have adapted my strategy to work with what is best with the group I am playing with Many of you have probably come up against me and cussed me for getting the hell out of Dodge before dying or for killing you whatever the case.

I like to win so if I can deny you the point in DM I will as I do not play capture and Hold Missions. 9 out of 10 times one maybe two federation players will Follow me to get the kill especially if I am low on hull and that plays to the group I am with.

I personally hate the suicide Klingons and Federation players equally so I will not do it.

one last thing to those I have Puged with that kept my little BoP alive while I am being focus fired great job and drinks are on me .
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 16
02-12-2010, 12:32 AM
Yeah the OP sucks but I have been lucky the battles I join the klingons actuallty want to fight I haven't died in a ground PvP match for a while and we have won everyone.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 17
02-12-2010, 12:47 AM
Klingons rush to the endgame without actually realizing that there is nothing to look forward to - and by that I really mean nothing. Heck the most fun I had was in T1-3, from T4 onwards the feeling of uselessness sets in,

The Klingon faction is nothing but empty grind at the moment, without any real purpose.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 18
02-12-2010, 01:07 AM
I've just given up on PVP until it gets some real fixes.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 19
02-12-2010, 01:40 AM
Quote:
Originally Posted by LoKi_
I've been grinding my character from t1 - t3 the past few days with pvp only.

I am realy dissapointed at the mentality of the average klingon pvper that just wants to loose as quickly as possible so they can que up for the next fight to just keep loosing and grind as fast as possible.

My fed is LvL 45 already and there is never any pvp at that level as the que usually has 120 feds in it and 5 Klingons.

I made my klingon toon to enjoy low lvl PvP and quite frankly I am shocked at the large desire to just get the round over with or the people that just shoot once then go AFK for the whole round..

Oh well /rant off
Well, what you may be encountering are the players like yourself, Feds who have maxed out their Fed and want to try and be a little dirty. They more or less know the powers they want and their learned play style from their Fed side, which is not what they have with the low level birds they are flying right now, so they are taking a page from the AFKers in order to power level and get to where they want to be.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 20
02-12-2010, 02:13 AM
Quote:
Originally Posted by SpaghettiMonster
I'd agree with you about the BoP from T1-T3, but in T4 the BoP doesn't advance nearly as much as every other ship. It only has 5 weapons slots, and only has 1 commander Boff, and 3 lt boff slots, no lt com slots (unless they've changed it since beta). The only other difference other than a little more hull and shield, is an extra engineering mod slot. You compare that to a lot of ships going from T3-T4 and you should quickly realize the BoP is really under powered in T4.

This is my experience as a war hardened BoP pilot from CB-Launch. Don't tell me to L2P, because I do know how, it's just that the BoP really sucks at T4 and can not deliver the DPS it's supposed to. Every other ship in the game out damages it at that point, and it doesn't have enough BoFF slots to really do anything more than in T3.
Completely disagree.

The BoP is an escort, like the fed t4 equivalent. It has the same number of weapon slots, same Boffs, with same ranked stations, cept the BoP has the flexibility to equip what it wants.

I'm not aware of any ship that gets any more station slots. Cruisers get the same as well, cept in engineering. I'm sure science are the same.
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