The percentages still show a chance for Common. Did you also notice that there was no Shield Trait? I just don't think they've finished the upper tier stuff...and as said...that the Aegis was left there as a mistake (probably something they were using themselves internally for testing).
Thus, they didn't expect folks to hit L20 as quickly as has happened. Probably didn't think folks had as many samples to convert as they did, probably didn't think folks would hit up Drozana for free Dil to spam Finish Now, and all the rest...etc, etc, etc.
Would be nifty to get some dev reply if this is the case...cause yeah, the percentages displayed don't match up with the statement about eliminating Common.
We're a couple of days into what's going to be near a month of testing...I'm giving them the slightest benefit of the doubt. I know I'm not going to need a cigarette and a nap in the end, been here too long for that...but I think it's a little early to be reaching for the uninstall.
It's better, but a 20% chance of green is still not making me happy. I assume those two blank boxes will be filled with something that makes that chance better, but still, that's going to be a LOOOOOOOONG grind to have a 33% chance of getting a purple drop.
FYI, this won't make me quit the game by any means, but it sure doesn't make me have any desire at all to spend my valuable time on this system.
So, I am sitting alongside a Caitian Atrox Carrier at Earth Spacedock, and I think to myself "Man, that ship has a lot of windows".
Then it occurs to me that it makes a lot of sense, because cats love to sit in windows.
I get that this new system is supposed to nickle&dime with catalysts(on a personal note: terrible business choice), but if this is the future of crafting, I doubt this 'revamp' will see any more use than the current crafting system on holodeck - maybe even less.