While ships are apparently modular, don't forget that some ships are more specialized. I take it from that that will mean some ships will just naturally excel at combat or science no matter how you upgrade them.
Of course, but this seemed obvious when they announced that ships would have roles. This is the thing that actually made me think ships would not be modular or really upgradable.
It appears they are going for a hybrid system and I'm very, very excited about it!
Unfortunately (sort of), every game reviewer and media outlet with an opportunity to interview a Cryptic rep will undoubtably cover much of the same territory; they have a boss to satisfy as well, and thats journalism. I have no problem with repeat information, as it seems most repeat questions bring more and more detail as we progress through the development process.
From what we can infer about progression through the game (skill based vs levels), I'm thrilled that a player's command ability takes precident (to a degree) over who spent the first 96 hours post launch, sans sleep , grinding their way into a superior ship class, and therefore becoming automatically untouchable. I would love to have Klingon fleets telling their captain's about the little Nova class that mopped the sector with their hull
Hey I appreciate any and all information that I receive. You can rehash the same information over and over again and something new will come out in every interview. Thanks Cryptic we are wanting and waiting. Hey if it wouldn’t be much trouble could we get more awesome screen shots. Its been a while. Thanks again.