I was under the impression, that everyone needs to be around9km away, have power into engines, maxxed (reduce shields to compensate), go clockwise around The Crystaline Entity, All fire on CE, in one big group and if thats done correctly, it would be a doddle.
Or something of the like, the problem I seem to be seeing is, well not everyone has the same definition of clockwise and its something spectacular, to be evading the fragments only to have some ****** litterally fly into you, with a half dozen or so trailing.
Yes I been a casualty of this.. everyone going one way i just dodge the large frags when boom here comes a big group of shards ande boom dead up goes the health..
they need to fix the MISSION...
...because the people PLAYING it are morons.
Anyone else see the humor here?
Yeah seems kind of silly in a way but at the same time me and husband stayd in one for over 2 hours and got it down to 28% when boom goes a large *sighs*..Only wanted to do it to get the quest.. We have resolved to do it at a later time .. lol
Laying down the facts here and now. Anyone who disagrees doesn't know what they're talking about and can shove off.
There are three types of fragments: Crystal Fragments: These are spawned all the time. They chase you and do ~5k damage. Kill them, kite them, whatever.
Large Crystal Fragments: These are spawned when the Entity reaches 30% HP. They deal ~12k damage and spawn three Smaller Crystal Fragments when they impact something. This can be either a ship or mines, so do not use mines and do not get hit. It is completely, 100%, absolutely OK to shoot and destroy these otherwise. People who claim that killing Large frags will heal the Entity are stupid and aren't actually paying attention when it happens. You will see three Small frags being formed after the Large dies, but they will despawn immediately. Their brief existence is a graphical or coding error. They are not real and do not effect anything. Kill Large fragments all you like. It's fine.
Small Crystal Fragments: These are spawned when a Large fragment impacts a player ship or mines. They will attempt to return to the Entity and heal it for ~1% of its total HP. Stop whatever you are doing and shoot these when you see them. As stated above, they are only spawned for real when a Large frag impacts something. Killing a Large frag will only create FAKE Small frags which instantly disappear.
I will repeat this a third time in large letters so everyone understands: IT IS OKAY TO KILL LARGE FRAGMENTS. THEY DO NOT SPAWN REAL SMALL FRAGMENTS. WHAT YOU SEE IMMEDIATELY AFTER THEIR DEATH IS A GLITCH. THE SMALL FRAGMENTS WILL GO AWAY. AGAIN, IT IS OKAY TO KILL LARGE FRAGMENTS.
I didn't read the entire thread, but to chime in on what I did read. I found that if I flew too close, I seemed to lose even more power to my Phasers. If I was backed off, around the 8 to 9km flying clockwise then I had more power to phasers available.
Soooo... Not sure if it sucks power from ships or not, but maybe.