They had a great solution to the problems or gripes from the different factions so here is what the highlights are of the next lockbox.
If you are a fed player you will get a tier 1 bop that you can't use but it will have a battle cloak console available to use on every federation ship.
KDF will get a 5 console tactical ship but the ship will have a console that cannot be removed that increases weapons power drain by 500%.
The high end kit modules will be as follows.
Tactical Module: Dev I win button now available to players.
Engineering Module: Map Reset button to reset a map so if you are in pvp and you are losing you can just reset the map before the enemy can win.
Science Module: Tetryon Particle Bombardment so that all entities on a battlefield must resort to using physicial or kinetic weaponry for the duration of the existence of a given ground map. (of course now that I dredged this iconic moment of Klingon and Jadzia Dax/Curzon Dax lore they will put this into the game soon lol)
There's a key sale going on, by the way. Details haven't been posted yet for some reason...
Hey, completely off topic - I recently found out that those off-center bits on the Galaxy DN were actually that way on the studio model. Which means the ship artist was actually much more on the ball than we figured.
The Lockbox Drop Event has now ended! We hope you were able to grab up all those Lock Boxes you had your eyes on for a while, Captains!
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