They had a great solution to the problems or gripes from the different factions so here is what the highlights are of the next lockbox.
If you are a fed player you will get a tier 1 bop that you can't use but it will have a battle cloak console available to use on every federation ship.
KDF will get a 5 console tactical ship but the ship will have a console that cannot be removed that increases weapons power drain by 500%.
The high end kit modules will be as follows.
Tactical Module: Dev I win button now available to players.
Engineering Module: Map Reset button to reset a map so if you are in pvp and you are losing you can just reset the map before the enemy can win.
Science Module: Tetryon Particle Bombardment so that all entities on a battlefield must resort to using physicial or kinetic weaponry for the duration of the existence of a given ground map. (of course now that I dredged this iconic moment of Klingon and Jadzia Dax/Curzon Dax lore they will put this into the game soon lol)
There's a key sale going on, by the way. Details haven't been posted yet for some reason...
Hey, completely off topic - I recently found out that those off-center bits on the Galaxy DN were actually that way on the studio model. Which means the ship artist was actually much more on the ball than we figured.
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