Career Officer
Join Date: Jun 2012
Posts: 670
Ok, this has been bugging me since its inception! Here recently I have entered and fleet event and when I spawn there is a level 10 through whatever level in the same star base defense alert. I have no problem with people having lower level characters, but they should be in their own level map. Today I entered and there was a level 10 escort and a level 27 cruiser captains. The other two participants to include myself were level 50. The map was level 50. This is not right in many ways. First off the two lower level contestants are fighting enemies stronger than they are. Second, it makes the other people angry when they cannot make up the lack of DPS or skill that should have been there with other level 50s. I suggest capping the events with level restrictions either by saying they have to be level 40+ to enter, or setting up groups of leveling where 1-19 play together 20-39 play together, and 40 and higher play together. This would be more like the Mirror Universe queue. I would also make sure this would take the ship into question when queued; this would prevent a level 50 captain from enter a queue with a tier 2 ship, something I see a lot now in STFs. Help stop the grieving.
Lt. Commander
Join Date: Jun 2012
Posts: 185
# 2
08-12-2012, 01:21 AM
Quote:
Originally Posted by simeion1 View Post
Ok, this has been bugging me since its inception! Here recently I have entered and fleet event and when I spawn there is a level 10 through whatever level in the same star base defense alert. I have no problem with people having lower level characters, but they should be in their own level map. Today I entered and there was a level 10 escort and a level 27 cruiser captains. The other two participants to include myself were level 50. The map was level 50. This is not right in many ways. First off the two lower level contestants are fighting enemies stronger than they are. Second, it makes the other people angry when they cannot make up the lack of DPS or skill that should have been there with other level 50s. I suggest capping the events with level restrictions either by saying they have to be level 40+ to enter, or setting up groups of leveling where 1-19 play together 20-39 play together, and 40 and higher play together. This would be more like the Mirror Universe queue. I would also make sure this would take the ship into question when queued; this would prevent a level 50 captain from enter a queue with a tier 2 ship, something I see a lot now in STFs. Help stop the grieving.
This may be the first post of it's kind that I actually agree with. Frankly from a newer player's perspective it can be daunting and intimidating to have the same thing happen. I know I've accidentally joined some groups like this when on lower or even higher level chars. For me it's usually been when trying to find patrol missions to do for my lower chars and I zone in to find I'm grouped with someone else that never even talks. Now if it's a patrol mission I don't know I never even take them as I don't want to wind up screwing things up for someone else and admittedly I'm a bit antisocial. Putting level caps as in other games would be a good thing for them to do.
Survivor of Romulus
Join Date: Jun 2012
Posts: 4,593
# 3
08-12-2012, 02:46 AM
First off we need to KILL DPS
it needs to vanish forever from stats
its used to justify discrimination and outright hatred (often of better players)

If Starbase defence was level cap queued no one over Captain would EVER get to play it (not enough VA's queue)
Captain
Join Date: Jun 2012
Posts: 658
# 4
08-12-2012, 02:55 AM
Quote:
Originally Posted by sollvax View Post
First off we need to KILL DPS
it needs to vanish forever from stats
its used to justify discrimination and outright hatred (often of better players)

If Starbase defence was level cap queued no one over Captain would EVER get to play it (not enough VA's queue)
Take your "Good intentions" somewhere else and stay on topic.

OP has presented a very valid point regarding map instance assignment.

IMO Private queues should have no level cap, while public (PUG) ones that rely on same-level and max DPS should be level gated in the interest of fairness.

This will prevent the 20-man starbase defence mission from having a dozen low tier ships and players in a level 50 map and we all know how comical / frustrating it is listening to a Galaxy-R captain talk about tanking an entire fleet of Orion warships by himself.

The rest of the game's queues are level gated and if it ain't broke, Cryptic shouldn't have tried to "make things better".
STF Flight Instructor since Early 2012. Newbies are the reason why STO lives and breathes today. Do not discriminate.

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Career Officer
Join Date: Jun 2012
Posts: 268
# 5
08-12-2012, 03:02 AM
I have to agree with OP.

At least the public ques should be sticked to tires.
Survivor of Romulus
Join Date: Jun 2012
Posts: 4,593
# 6
08-12-2012, 03:30 AM
Quote:
Take your "Good intentions" somewhere else and stay on topic.
that is the topic he used DPS to justify blocking people


Quote:
OP has presented a very valid point regarding map instance assignment.
in your view

Quote:
IMO Private queues should have no level cap, while public (PUG) ones that rely on same-level and max DPS should be level gated in the interest of fairness.
id say the exact opposite


Quote:
This will prevent the 20-man starbase defence mission from having a dozen low tier ships and players in a level 50 map and we all know how comical / frustrating it is listening to a Galaxy-R captain talk about tanking an entire fleet of Orion warships by himself
.

He should have no difficulty doing so if the escorts are doing their job and escorting
But the Starbase defence would NEVER launch if it was VA only (there aren't enough VA's who run this mission)


Quote:
The rest of the game's queues are level gated and if it ain't broke, Cryptic shouldn't have tried to "make things better".
the rest of the events do not have "fleet " in them
Lieutenant
Join Date: Jun 2012
Posts: 32
# 7
08-12-2012, 03:41 AM
Quote:
Originally Posted by sollvax View Post
First off we need to KILL DPS
it needs to vanish forever from stats
its used to justify discrimination and outright hatred (often of better players)

If Starbase defence was level cap queued no one over Captain would EVER get to play it (not enough VA's queue)
I very rarely get lower level characters in the instances I run and get into the map within a couple of minutes of queueing, even in the morning GMT when there's a lot less people on line. TBH I don't recall seeing more than one or two lower tiers in any of the Defence missions I've run and I used to run it a lot so I fail to see how level locking it will prevent VAs from running the instance.
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Last edited by daisyberkowitz1; 08-12-2012 at 03:46 AM.
Survivor of Romulus
Join Date: Jun 2012
Posts: 4,593
# 8
08-12-2012, 03:51 AM
I run literally Dozens of fleet missions (often as many as 15 a day)

I run starbase defence ONLY with ranks over Admiral mainly because its not nice to show up in a gun fight with a knife

I have NEVER seen more than 5 VA's in the same event
now maybe some people are getting better results but I doubt it

As to the others
well at Captain fleet alert and blockade are doable (and its quite easy to get maximum marks as a captain)

Incursion can be run at any level /rank and is where the lowbies belong and should be allowed and welcomed

fleet alert with fleet members is also ok for lts and lt com

id avoid blockade if you are an escort below Captain
Sci ships and cruisers can cope if they remember its protection detail and DPS means less than nothing
Captain
Join Date: Jun 2012
Posts: 3,146
# 9
08-12-2012, 04:24 AM
this has been brought up on this forums for a trillion times now. Generally the OP has offered already the solution, or shall we say the only easy implementable solution to this problem.

Sollvax, as usual, brought up his point of view and solution, that obviously would benefit him the most, since he is literaly flying a 0 DPS cruiser.
Quote:
First off we need to KILL DPS
it needs to vanish forever from stats
myself i can only support the idea of level caped instances (41-50 seems reasonable), even if it killed the queues in lower ranks...because let's face it...the waiting times would get very long for lower tiers.
So in my opinion, to compensate for the fleet mark loss, lower levels should get fleet marks for comleteing patrol missions, story missions. I mean, if you finished a story mission the first time you get fleet marks...the second time not. By the time they played through all the story missions they accumulated gameplay experiance and know their ships and abilitys better and have reached VA.

season 6 was poorly implemeted and needs some major adjustments, some have been made already (Doff being exchangeable for lower tier doffs, made grinding for common doffs very easy) but there are still many issues with fleet events and the painfully little rewards you get from them. Lets be honest, by now, would anybody still do fleet events if there was any other possibility to get fleet marks?
Go pro or go home
Survivor of Romulus
Join Date: Jun 2012
Posts: 4,593
# 10
08-12-2012, 04:29 AM
My DPS is high enough

and every time someone worships DPS a good man dies for it
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