Well, it's not a prank, but it is a mistake. We're fixing this immediately. The prices should actually be coming down, not up.
Thank you for the quick reply. I was somewhat mollified to see the price increase (as, in my opinion, the time/reward ratio for fleet gear is pretty bad to begin with), and I'm glad to see you guys correcting that issue. I understand time-for-gear and I understand you guys need to make your money, but running fleet weapons at 22k dilithium and 20k fleet credit is just unreal and would have pissed off more people then it would be worth. Thanks for the quick response.
I wish you would cut the cost of up grinding 5 blue doffs for 1 purple down to a more reasonable dil price like 1k dil, since you've removed about 40% of the assignments to obtain doffs.
STRONGLY AGREE. And can you PLEASE make the Romulan doff grinder on New Romulus actually spit out Romulans and Remans, not random Federation doffs?
Originally Posted by meimeitoo
They need to stop the exodus, fast. Here's 2 ways:
* Cut Upgrade Dilithium cost in half;
* Undo any and all XP nerfs.
And, as a general rule of thumb, don't keep treating your customers like your enemy, that you feel you have to stifle/nerf at every corner.
If the devs want to "balance" the fleet stuff versus the crafting then I'd be okay with increasing the cost in Fleet credits but NOT dilithium. Dilithium is a pain to build up quickly unless you dump real cash into the game. Players can build up fleet credits "relatively" quickly without needing to spend real-world currency just by spending time in the game (earning fleet marks and other resources and contributing those to their fleet projects.
Going the route of increasing the cost of fleet gear by increasing the cost in Dilithium just smells like a money grab. If you increase the cost in fleet credits at least you can argue that you're also trying to help fleets by getting players to contribute more to their fleets in order to buy the gear.
In the immortal words of Captain Sisko: "It may not be what you believe, but that doesn't make it wrong."