Lieutenant
Join Date: Jul 2012
Posts: 54
# 1 Question about R&D leveling up
07-18-2014, 05:47 AM
dont know if this is intended or a bug,

as i level up R&D school engineering the needed exp from level 2 to 3 suddenly jumped from 1000 to 10000 and doesnt revert back even after log out or restart
Rihannsu
Join Date: Jun 2012
Posts: 492
# 2
07-18-2014, 06:18 AM
Intended, welcome to the grind.
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Captain
Join Date: Jan 2014
Posts: 2,192
# 3
07-18-2014, 07:05 AM
Quote:
Originally Posted by seannewboy View Post
Intended, welcome to the grind.
Yep, just wait until you get further on.
Career Officer
Join Date: Feb 2013
Posts: 668
# 4
07-18-2014, 07:16 AM
I believe the total xp for each school is 2,000,000 and the 20hr projects give you 6,000 xp. Eventually, you should be able to slot 5 of those projects at one time though. But yeah it will take you a few months to level all without Dilithium.
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Career Officer
Join Date: Mar 2013
Posts: 11
# 5
07-18-2014, 08:21 AM
The main problem for me isn't the grind but... you can only make useless items
Super Moderator
Join Date: Jun 2012
Posts: 4,541
# 6
07-18-2014, 08:27 AM
If you're a level 50, or anywhere near it, I'd advise that you don't start trying to craft anything.

Do the 20 hr assignment for 6000 xp until you get your skill up in that school. Unlock more crafting slots. It won't consume a lot of materials that you're going to need later on.

And you're going to want to get ahold of those rare materials. You can't craft Mk VIII or higher without them. So take your time and stockpile.
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Career Officer
Join Date: Feb 2013
Posts: 668
# 7
07-18-2014, 08:34 AM
I think the best way to do this is as the Moderator says. Level your favorite school to level 5, this should open 3 slots I believe, then go to your second favorite school and level that to 5. Go to your third favorite school and level that to five. At this point you should have 4 slots opened. Now just bum rush your first choice to level 15 by putting in the 20hr project in all four slots.
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Captain
Join Date: Jun 2012
Posts: 648
# 8
07-18-2014, 08:34 AM
Grind is rediculous on this one, doing the 20 hour projects focusing on one school your looking at a 55 day grind to level 1 school. That of course assumes the 2mil number is correct, with the terrible communication we have been getting lately they haven't bothered to give us any real detail on the crafting levels, or when we unlock traits.

So for 7 schools, 55 days each, 385 days to level all 7. So far I am sitting this one out, just can't bring myself to start a grind that is this absurd.
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Lieutenant
Join Date: Jul 2014
Posts: 44
# 9
07-18-2014, 08:46 AM
Quote:
Originally Posted by john98837 View Post
Grind is rediculous on this one, doing the 20 hour projects focusing on one school your looking at a 55 day grind to level 1 school. That of course assumes the 2mil number is correct, with the terrible communication we have been getting lately they haven't bothered to give us any real detail on the crafting levels, or when we unlock traits.

So for 7 schools, 55 days each, 385 days to level all 7. So far I am sitting this one out, just can't bring myself to start a grind that is this absurd.
So, little over a year, doing one mission per day that requires all of 30 seconds, is too much of a grind? In just a few days you can have a second, maybe even third slot open, so that cuts the time by 50/66%, and it is still too much of a grind for you?

Wow, and I thought I was lazy...
Commander
Join Date: May 2014
Posts: 399
# 10
07-18-2014, 08:59 AM
Considering the average life span of a human being is around 70 years, I'd say yes, spending an entire year of that life waiting to unlock some consoles IS a tad excessive, numpty.
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