Actually, it does take a degree of coordination getting a pug to focus fire and wait to attack.
If you played kdf, you would realize how hollow your words are.
The other guys post required a reply, feds have no choice, due to kdf stealth mechanics, than to wait within weapon range of each other for the attack to come - the only thing that creates the fedball is kdf stealth, nothing to do with the 'skill' level of players who play fed.
Getting a pug group to agree on a target and all hit does take some coordination, but it is hardly skill, as in the type of skills required to be a good pvper. Skilless tards can hit the same target if someone makes the group and is forceful enough to make the sheep follow.
So, yeah. It's exactly what I said. And if you group up to abuse AOE abilities, you should be GETTING abused by AOE abilities. That's not even a teamwork problem; that's just a stupid player problem. I'm pretty sure a clump of feds at <5km apart would get shredded by a force throwing a tyken's rift or two. Not to mention AOE torps.
Really it sounds like people's "problem" with the more organized fedball is that klingon players rely on the broken nature of cannon dps versus shields to win, and as such they spec single-target damage almost exclusively. Stop making your builds stupid and 1-dimensional and you won't have problems dealing with diverse situations.
You'll also be able to hit me when I'm in a science ship. Rotating tractor beam, evasive and sensor jam to stay behind front damage stacked BOPs and never get hit is pretty hilarious. I only even have to use viral if the person is competent (rare for front-stackers) or I'm fighting two people.
Really it sounds like people's "problem" with the more organized fedball is that klingon players rely on the broken nature of cannon dps versus shields to win, and as such they spec single-target damage almost exclusively.
You seem to be blaming Klingons for speccing their ships and their skills as they are obviously meant to be specced? A bit silly, no? A bird of prey cannot function as a cruiser. It simply can't. A very narrow frontal attack in a ship that can't take much punishment is what Klingons have to work with, and to make it work better Klingons get stealth. If you're trying to claim that Feds can't counter that except by bunching up and gangbanging whoever is dumb enough to try to attack hardened defenses with a ship that is designed for hit and run, then you're simply wrong. Fed ships can attack effectively from many angle, and are substantially more durable. That's the only thing that makes the fedball work, you know. But the same advantage works in other situations too.
All these people whining about how OP Klingons are and how defensive the feds have to be to win needs to take a look at the number of feds vs klingons qued up for scenarios. On average there are between 5 and 10 feds for every klingon. When will you be happy? When FvF PvP is the only PvP there is? Or will you still be unhappy?
I'd say the fedball is an example of a rudimentary type of teamwork. Pretty much the simplest and easiest form of it, really.
By the way, you are the original poster who was claiming not to know what a fedball is, right? Turns out you do know? What's up with that? And the simplest and easiest form of teamwork is actually just attacking the same target, which is what you "accuse" Klingons of doing in another comment.
And by the way, you are high if you think Klingons are scheming and plotting over who they are going to attack from stealth. I prowl around in stealth and I do choose targets that are already engaged, and they usually die. I imagine most other Klingon pklayers do pretty much the same. But guess what? If fed players are any good, I usually die too. I can't keep my target in my very small cone of fire, and defend myself at the same time. Just yesterday I got killed by a fed escort in 5 seconds flat. I didn't even have time to click my heals, and never even saw him coming.