Career Officer
Join Date: Jun 2012
Posts: 37
Title: SKC02-G: The Battle for Kirinst
Author: Stradius

Allegience: Federation
Level: Any (Probably most fun for lower-level Captains)

Play: Group
Rated: PG
Dialogue: Moderate
Playtime: 1hr (2 hours if you can't get your group organized)

Engagement: Group Story (with 3 missions), 6 maps
Maps: Space, Space, Station, Space, Space, Epic Space Battle
Recommendation: Use Voice Chat to coordinate. Dialogues trigger events so if someone else in your group is click-happy, you may not know what's going on.

In a system located in the mostly unexplored Hromi Cluster, a battle for the fate of Beta Quadrant rages! The Kirstelarians have recently been liberated from KDF occupation by an adhoc group of Starfleet resources. You and your squadron of ships has volunteered to help secure the system against the coming counter-attack. Kirstelar is too great a prize for the KDF to give up easily.

Recruit friends and rally with USS Winchester at Veyga System, then report to Admiral Kartomir aboard the USS Kal-tThon -- Currently blockading the planet Kirstelar somewhere in the Hromi Cluster, Xarantine Sector.

Tasks go quicker when you can split the load with your friends. Plus there are several opportunities for a group squadron to devise strategy as a team. I tried a lot of experimental "effects" in this mission. Making NPC's act out behaviors and skirting the functionality missing in the Foundry. PLEASE send me a note if something does not work for you.

WARNING: VERY CHALLENGING. Bring a group of friends.... you will need them in space AND on foot.


P.S. If you can't find what you're looking for in space try looking up or down. Also, the Gorn combat has been repaired. There was some thing causing them to fall through the floor but I finally figured it out.

Last edited by stratiar; 08-02-2014 at 02:39 PM.

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