This post is more a
general response to this thread and others like it: Stop comparing this game to World of ********.
Anyone suggesting that modern or new MMOs need to "compete" with WoW is smoking crack. STO was developed over a two year period. WoW hase been developed over almost a nine year period, including three years of actual development and five-and-a-half years of "live" development. To expect any MMO to come out and be able to have the kind of content WoW does is an unrealistic expectation.
WoW was successful because 1) It had an already established, loyal game-based fanbase that was known for fanboy lunacy, and 2) because they had time and money to develop a truly innovative MMO game. Back in pre-recession days, WoW designers could delay and work on the game prior to launch because the company was still getting money from the previous ******** cash cows (three previous games, including expansions). Most MMOs made today do not have that luxury. You have a two year development window, and then the game goes live. That's it. While live, the game is enhanced using money from subs and micro-transactions. Gamers may complain about this, screaming they are getting a "sub-standard game," but these people are nothing more than whiny children who do not understand the realities of making games today.
I beta tested WoW and played it right when it came out. It had server issues a plenty. Things were taken down and fixed all the time. Whole classes were crap, and bugs, bugs, bugs up the wha-zoo. Thinking back on that disaster of a launch, STO's has been a breeze. And to any "marketing analyst" who say that shaky launches will kill a game, I point them to WoW. If they say the gaming environment has changed since 2004, making it unforgivable for having a rough launch because players will simply "go back to WoW," then fine. Let them.
Again, no game can compete with WoW in regards to content. So, why try?
STO was developed and built in two years because that is all the time and budget Cryptic had. Considering that, this game is absolutely masterful. If those kind of details do not concern you, then fine. Cancel your account and go back to playing WoW. It has nine years worth of development time and loads of content. the only other games that can compete with that are City of Heroes and Star Wars Galaxies, and both of those games have inferior engines to WoW.
People who expect gaming companies to produce a "WoW game" right out of the box have unrealistic expectations. Considering this game was started from scratch literally 24 months ago and has all the content it does have currently, that's impressive. It has two combat systems (ship and master-pet combat), a wide array of customization tools, and a great IP with a very expansive universe. This game is only going to get better.
And, agian, to those saying this game "needed more time," the realities of the economy simply did not agree with your own, personal timetable for game development. Companies do not have the time and money to develop games over a three or four year period, like Blizzard did way back when. You are smoking crack if you expect that kind of langthy development from non-Blizzard companies. This is a business. They want to make money. This is why they release MMOs like STO in their current state, improve them while they are "live," and make money in the process.
STO is a very fine game considering the time and resources the dev team had to work with. It also has had a MUCH smoother launch than WoW did, and the people complaining about Cryptic not answering tickets and, at the same time, praising Blizzard and laughable hypocrites. Blizzard pretty much is the gold standard for ignoring their fanbase while, at the same time, laughing all the way to the bank.
I understand that the world today is very different from the world of 2004. I like STO and I look forward to the improvements over time. If you aren't, please cancel your account and go back to playing WoW. More content over there because of a nine year development process which no current MMO company can compete with, and less server lag over here for the rest of us.
I guess the overall theme of this small rant is that no MMO customer should ever think that a new game is going to replace WoW, nor should any marketing analyst. The audience for STO is the MMO audience looking for something new to distract them from other, more established games that have gotten stale. Over time, games like STO build up a core following while expansions and "free weekend" giveaways rope in more new subscriptions. Money from micro-transactions and subs fuel development for new expansions, creating more content, money, and... I think you see the cycle here.
Again, if analysts want to give gaming companies $20 million in free development money, I'm sure several very intelligent, skilled people will develop a new, innovative game that blows WoW out of the water. Since that is not realistic, the talented people at Cryptic used two years of their lives to build STO. Considering all that, the game is great.