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Cryptic Studios Team
Join Date: Jun 2012
Posts: 242
We will be bringing down the Red Shirt server for maintenance to apply a new update: ST.42.20140720a.18

General:
  • Resolved an issue which was causing Duty Officer Assignments where Officers were placed in the sickbay to be stuck.
  • There are no longer harvest nodes in the social version of DS9.
  • Resolved an issue which was causing the pips to clip in the Female Odyssey Uniforms and Female Odyssey Long Jacket.
  • Resolved an issue causing clipping issues with the Female Skirt Sierra.

Known Issues:
  • Deadly Intent Module does not work on some weapons.
  • Servin and Veela System Patrols cannot be entered.
  • Traits cannot be switched on the player’s bridge.
Career Officer
Join Date: Sep 2013
Posts: 863
# 2
08-19-2014, 06:06 PM
Quote:
Originally Posted by coldsnapped View Post
  • Resolved an issue which was causing the pips to clip in the Female Odyssey Uniforms and Female Odyssey Long Jacket.
Thank you for this, hoping to see this on live server soon!


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[10:20] Your Lunge deals 4798 (2580) Physical Damage(Critical) to Tosk of Borg.
bIghojchugh DaneH, Dumev pagh. bIghojqangbe'chugh, DuQaHlaH pagh.
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Career Officer
Join Date: Sep 2012
Posts: 141
# 3
08-19-2014, 06:09 PM
Hey, does this patch also fix the issue of not being able to equip kit Frames by Double-Click? I still can't do that on Holodeck.
Captain
Join Date: May 2013
Posts: 552
# 4
08-19-2014, 06:12 PM
Quote:
Originally Posted by coldsnapped View Post
We will be bringing down the Red Shirt server for maintenance to apply a new update: ST.42.20140720a.18

General:
  • Resolved an issue which was causing Duty Officer Assignments where Officers were placed in the sickbay to be stuck.
  • There are no longer harvest nodes in the social version of DS9.
  • Resolved an issue which was causing the pips to clip in the Female Odyssey Uniforms and Female Odyssey Long Jacket.
  • Resolved an issue causing clipping issues with the Female Skirt Sierra.

Known Issues:
  • Deadly Intent Module does not work on some weapons.
  • Servin and Veela System Patrols cannot be entered.
  • Traits cannot be switched on the player’s bridge.
Any chance you'll be releasing a patch this week, which FIXES the broken Duty Officer system? Referring specifically to the fact, that every time you login, the Duty Officer assignments that have been completed, are in a state of "Completing..." for several seconds/minutes depending on how many assignments have been completed? This is also in relation to the Crafting R&D Projects, which won't finish "Completing..." until the game cycles through all of your completed Duty Officer assignments FIRST.

I find this issue to be far more serious than making sure there are "no longer harvest nodes in the social version of DS9".
Captain
Join Date: Jun 2012
Posts: 676
# 5
08-19-2014, 06:20 PM
Quote:
Originally Posted by druhin View Post
Any chance you'll be releasing a patch this week, which FIXES the broken Duty Officer system? Referring specifically to the fact, that every time you login, the Duty Officer assignments that have been completed, are in a state of "Completing..." for several seconds/minutes depending on how many assignments have been completed? This is also in relation to the Crafting R&D Projects, which won't finish "Completing..." until the game cycles through all of your completed Duty Officer assignments FIRST.

I find this issue to be far more serious than making sure there are "no longer harvest nodes in the social version of DS9".
This is the first of possibly two patches coming to holodeck this week. If it doesn't make the next patch there's always next week.
Career Officer
Join Date: Jul 2012
Posts: 3,598
# 6
08-19-2014, 06:41 PM
Quote:
Originally Posted by vegeta50024 View Post
This is the first of possibly two patches coming to holodeck this week. If it doesn't make the next patch there's always next week.
The slow doffs are one thing, but the locked up doff slots something else.

On one toon I'm down to two working slots, on two toons i can't do any R+D.

Why is this not even listed as a known issue?
Career Officer
Join Date: May 2013
Posts: 399
# 7
08-19-2014, 07:01 PM
Quote:
Originally Posted by rinkster View Post
Why is this not even listed as a known issue?
Well don't talk about it because it is in the Known Issues list. If you do they will close the thread.
________________________

Herr Janning, it "came to that" the *first time* you sentenced a man to death you *knew* to be innocent.
Judge Dan Haywood

Last edited by ltminns; 08-19-2014 at 07:26 PM.
Captain
Join Date: Jun 2012
Posts: 705
# 8
08-19-2014, 08:16 PM
Would be nice if the fleet mark consultants would get fixed before the upcoming marks event. Verified bug for over 3 weeks now.

http://sto-forum.perfectworld.com/sh....php?t=1170991
DPS Channels & League Info Thread

CLR—Infected Space[1:14]—: Dmg(DPS) —Elitist@john98837 11,711,018(158,257) - No Recluse
Starfleet Veteran
Join Date: Sep 2012
Posts: 1,012
# 9
08-19-2014, 10:19 PM
Quote:
Originally Posted by coldsnapped View Post
Known Issues:
  • Deadly Intent Module does not work on some weapons.
  • Servin and Veela System Patrols cannot be entered.
  • Traits cannot be switched on the player’s bridge.

You missed one let me fix that for you

Known Issues:
  • Deadly Intent Module does not work on some weapons.
  • Servin and Veela System Patrols cannot be entered.
  • Traits cannot be switched on the player’s bridge.
  • Loadouts are completely unfit for purpose.
Ensign
Join Date: Jun 2012
Posts: 27
# 10
08-20-2014, 01:06 AM
Can we please please please get a fix for the Doff UI defaulting to selecting all the specialisations in the filters.

Before 9.5 hit, when you used the filters it displayed all the doff's until you select one specialisation, and then it shows the selected specialisations.

Since 9.5, when you use the filters, if you want to just see what entertainers you have, you have to DESELECT 30+ specialisations before you can get to just the entertainers.

Please can you revert the filters to how they worked before 9.5...
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