Lt. Commander
Join Date: Dec 2007
Posts: 120
I just read this and man it set something off in me.

Quote:
Originally Posted by cipher_nemo View Post
It's an MMO, so missions are supposed to be overly easy.
Old man rant /on

No!

This generation of MMO players are getting spoon fed and spoiled, but it is not your fault. I blame the parents (Devs) for spoon feeding you.

Go play EQ. NO quest in EQ was easy.

Even the starter quests, where it would tell you to go get 10 rat tails, could get you killed.

MMOs before WoW were hard. MMOs after are easy.

Don't get me wrong, I actually liked WoW. It had a lot of good features and was fun for a year or two, but the tough quests were rare.

[old man voice] In my day, we had to explore online worlds to even find quests and we liked it that way!

In EQ there was a massive world, with mulitiple continents, ships to sail on the open seas to get you there and mystery around every corner. I miss stepping out of a town and having a FULL world to run around in and not know where i am going. I was hoping this game was going to be like that for space travel.

I'm not saying old MMOs were perfect, God knows EQ had it's flaws, but the freedom to explore and the challenge of the quests made you pay attention to what you were doing.

Now a few years later, post WoW, we have sleeper quests, no death penalty, no exploration, no sense of adventure, no need for any strategy.

It's one thing to make online worlds player friendly, and EQ was sorely lacking there, but we have gone too far to ease the players challenges.

Old man rant /off

Now get off my lawn!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
02-17-2010, 10:28 AM
Hehehe......

I say bring back the hell levels!

If STO was like EQ, then everyone would still be a LC.

Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
02-17-2010, 10:29 AM
Quote:
Originally Posted by Knocky View Post
Hehehe......

I say bring back the hell levels!

If STO was like EQ, then everyone would still be a LC.

You act like that is a bad thing.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
02-17-2010, 10:30 AM
Yeah I miss the old UO days myself. Some folks dont want to 'invest' into a game long term. They dont want to have virtual lives or explore continents. They just want to play a game. Sadly for us who like those things there are more of those people and games want to cater to the largest common denominator.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
02-17-2010, 10:31 AM
i should still have a rotting corpse in the lake of ill omen
Yes I feel you on the "world", when i see a planet or moon, i wanna explore it.
I want to beam over to your ship for nachos and hit on your female BO's
I want to do a simple ground mission where I can explore and get quests specific to that planet only.
hidden caves, secret worm holes, all stuff we have spoke of before, lots of potential here!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
02-17-2010, 10:31 AM
Yea.. difficulty is a good thing.. I like the mechanics of this game, but I feel like i'm play DisneyMMO w/ space gloves.. so far there is very little in the way of challenge, and even if there occasionally is POP no death penalty... at least send my back to earth and reset the mission or something.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
02-17-2010, 10:32 AM
Quote:
Originally Posted by Knocky View Post
Hehehe......

I say bring back the hell levels!

If STO was like EQ, then everyone would still be a LC.

Actually, if STO were like EQ, then everyone would be at Lt 4, spamming broadcast looking for a group to get their corpse... err Miranda.

Ahh, good times
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
02-17-2010, 10:32 AM
As someone who started in MMOs with Meridian 59 and ****, lemme say this:

Git off ma lawn!

Yes MMOs have gotten easier.

There's a reason for that.

The 'casual' market is MUCH MUCH BIGGER than the 'hardcore' market.

Yet a casual player pays the same money as the hardcore player.

Tell me, which makes more business sense to be catering to?

Things change. Things always change. Either you adapt or you get left behind.



-np

intends to be playing computer games when he's 90 and feeble. almost there.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
02-17-2010, 10:33 AM
I enjoyed the days of Meridian 59.. where murder was an objective of many players.. where the end game was stealing other guild's fancy halls..

I remember very well sitting in the tavern and hearing "so and so mass murderer has logged on! lets get him!" and the whole server running to do epic battle with them..
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
02-17-2010, 10:35 AM
Quote:
Originally Posted by Ninja_Pirate
As someone who started in MMOs with Meridian 59 and ****, lemme say this:

Git off ma lawn!

Yes MMOs have gotten easier.

There's a reason for that.

The 'casual' market is MUCH MUCH BIGGER than the 'hardcore' market.

Yet a casual player pays the same money as the hardcore player.

Tell me, which makes more business sense to be catering to?

Things change. Things always change. Either you adapt or you get left behind.



-np

intends to be playing computer games when he's 90 and feeble. almost there.
Yes, I too played Meridian 59, but that was so old, i felt that it was not worth brining up.

As to your point, i think there can be a good mix, between a pain in the ass to play and being spoon fed.
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 10:26 AM.