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Join Date: Dec 2007
Posts: 148
# 11
02-22-2010, 11:06 PM
Well I've finally finished my suggestion/thoughts posts, I hope it gives some important feedback to Cryptic and helps us obtain a better Star Trek aspect to the game as the end result should any of these suggestions make it into the game.
Join Date: Dec 2007
Posts: 148
# 12
02-22-2010, 11:38 PM
Wonderfully brilliant mate!!

DEVS I hope you're taking notes!
Join Date: Dec 2007
Posts: 148
# 13
02-23-2010, 04:40 AM
Quote:
Originally Posted by Captain.Natanel.Anatea
Wonderfully brilliant mate!!

DEVS I hope you're taking notes!
Thankyou for the kind words, sir. Hopefully Cryptic shares your view
Join Date: Dec 2007
Posts: 148
# 14
02-23-2010, 07:00 AM
Damn thread keeps getting lost in the matrix that is the forums, I wonder if good ol' indigofyre could pass the thread up the ladder to those who run the show (Worth a try?) I really want this game to excel, and I don't see it happening unless some things like others and myself have suggested start to be seriously considered to implement into the game in the future.
Join Date: Dec 2007
Posts: 148
# 15
02-23-2010, 07:20 AM
A bit of a random one.. here goes I was thinking about it last night......

Change Quarks bar into a LARGER area and employ a 'dev or 2' just developing for just this SINGLE instance. A dev could even role play Quark from time to time in a roleplay format!

The Dev's could be responsible for:

1) Gambling - designing and implementing some kind of gambling system in quarks. PVP Gambling where the house always wins a 5 percent on all stakes.. creates a economy sink while different kind of entertainment.

2) Missions - design a weekly mission that integrates the bar into a dynamic quest hub (PVP,PVE misisons)

3) Holodeck programs - Holodeck programs introduced with basic gameplay formats using the in game engine. Weekly points system and rewards.

4) Simple little touches such as if u buy the 1000'th drink you get a mission (random) for a decent reward.

5) much more!

A focal point like this would help bring one of the games more disregarded features(It's pretty pointless atm) to a real exciting hub!

Just an idea
Join Date: Dec 2007
Posts: 148
# 16
02-23-2010, 09:13 PM
Quote:
Originally Posted by Wrexs
A bit of a random one.. here goes I was thinking about it last night......

Change Quarks bar into a LARGER area and employ a 'dev or 2' just developing for just this SINGLE instance. A dev could even role play Quark from time to time in a roleplay format!

The Dev's could be responsible for:

1) Gambling - designing and implementing some kind of gambling system in quarks. PVP Gambling where the house always wins a 5 percent on all stakes.. creates a economy sink while different kind of entertainment.

2) Missions - design a weekly mission that integrates the bar into a dynamic quest hub (PVP,PVE misisons)

3) Holodeck programs - Holodeck programs introduced with basic gameplay formats using the in game engine. Weekly points system and rewards.

4) Simple little touches such as if u buy the 1000'th drink you get a mission (random) for a decent reward.

5) much more!

A focal point like this would help bring one of the games more disregarded features(It's pretty pointless atm) to a real exciting hub!

Just an idea
Nice suggestions
Join Date: Dec 2007
Posts: 148
# 17
02-23-2010, 09:14 PM
#1 best option is.......to find a diffrent company to take over sto lol
Join Date: Dec 2007
Posts: 148
# 18
02-23-2010, 10:14 PM
Not much to add, but an excellent, logical and clearly well-thought out post. ALL of these areas are indeed lacking , and could use major attention.

Expansion in this area might not be what everyone wants but would make a more quality product.
Join Date: Dec 2007
Posts: 148
# 19
02-23-2010, 10:16 PM
Interiors..... functional mission filled interiors....customizable brigdes, quarters, ..... Oh and even though its not exactly gameplay......
Plz add customization for klingon ships!!! I want my t5 BoP to be a K'Vort!!!
Join Date: Dec 2007
Posts: 148
# 20
02-24-2010, 07:05 PM
Quote:
Originally Posted by Tolliver
#1 best option is.......to find a diffrent company to take over sto lol
That thought had come to mind, Not even a response from Cryptic after the hard work I put into looking through the errors of the game and suggesting to them what should be looked at changing, sheesh
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