Lt. Commander
Join Date: Dec 2007
Posts: 120
The thing that is starting to make combat less fun for me (in space) is that when flying my little escort it is very difficult to tell when I am within the 45dec arc for using my cannons or 90 for beams etc.

Some of this has to do with the horrible camera follow, or the forced 3rd person perspective, or how there is no horizon / distance overlay. The other part that makes it difficult is the geometry on the ship itself and how when you are within some ranges you cant really tell if the nose is pointed at your target or not.

So rather than have to create all that stuff why dont you just let me program a reticle color that indicates when I have the target within lock angle for a selected weapon type. It would be great if we could get some kind of overlay showing distance rings and weapon arcs out into space. This way we can tell when ships are in our effective range / arc. It would also be nice if I could zoom all the way into my ship view and fly the escort like a fighter , with a real hud and 360deg turning, but I know that is alot to ask.



Thanks and have a nice day.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2 You do have
02-21-2010, 04:05 PM
this option if you look at your power-bar when you are within range and arc that skill is available to use if not it is grayed out.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
02-22-2010, 08:39 AM
I fly with all 3 skillbars showing and they are full of abilities not the weapons, I use space + macro to fire weapons and hotkey most of my main abilities. Looking down , away from the fight should never be necessary. I am aware that the tiny little icon for your weapon will change contrast a little if you are within the arc / range but it is not very noticable (at least to my playstyle)
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
02-22-2010, 12:02 PM
funny. if you had been using some autofire macro. then you can just wiggle you ship facing and as soon as it is allowed to fire, it'll just fire away.

otherwise. you can leave you mouse pointer over a weapon button so that i'll show the ifreing arc on screen, although you have to ignore the tooltip.
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