Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 Random re-spawns. Dumb.
02-22-2010, 12:28 PM
Awful idea, constantly spawning into 4 enemy players or never being able to gather your forces because random re-spawns place everyone on opposite ends of the map while a team of 5 players zerg about exposing and exploiting everyone one by one, is not fun PVP.

PVP maps really need a common team re-spawn area.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
02-22-2010, 12:30 PM
like its already not bad enough that fedball dont wanna leave starting gate

or you want to be able to creat fedball everytime with no coordination?




respawns are fine as they are now

what happens when 1 side lose? other come and camp spawn point they know you gonna spawn,, ye that sounds like a good idea
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
02-22-2010, 12:44 PM
Quote:
Originally Posted by madgelo View Post
like its already not bad enough that fedball dont wanna leave starting gate

or you want to be able to creat fedball everytime with no coordination?




respawns are fine as they are now

what happens when 1 side lose? other come and camp spawn point they know you gonna spawn,, ye that sounds like a good idea
Yes. It's just the Fed that do this. Just them. Never Klingons. And I've never joined a game where Klingons just sit at the join area spawn camping.

You know I'm fine with people not agreeing with me, but if you're going to not agree with me, and then add weight to my issue you're just taking up forum space.

A common spawn area, where you can't be attacked or attack from until you walk though a forcefield or alike and engage in the game would solve the issue that I have and you have. GODS internet forums are like pushing a snowball up hill sometimes. The game lets you revive dead players on your team, that big zerg can't ever be beaten without a good spout of luck, and the separated players have a very small chance of getting back to each other.

It's not like this is some new fangled idea I've just invented you know, it's been in MMOs for sometime now...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
02-22-2010, 12:52 PM
Quote:
Originally Posted by madgelo View Post
like its already not bad enough that fedball dont wanna leave starting gate

or you want to be able to creat fedball everytime with no coordination?
A safe zone would make it on par with the Klingons who just cloak and organize. How would this be any different? Grouping up in a safe environment for both teams would prevent you from getting easy wins? Is that it?
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