Lt. Commander
Join Date: Dec 2007
Posts: 120
Encountered severe video lag / stuttering during the space combat, during the first stage of the Long Night (Captain 5) Mission.

I have a PNY 9400GT 1MB Video card, and up until now, there has never been any graphical issues. However, I seen such severe lag of similar quality in some Cardassian Missions, during Open Beta. (Which appear to have been corrected, since those same zones no longer had any kind of video lag).
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
02-12-2010, 10:15 PM
I just wanted to add this has happened to me as well. I was just now in Trivas, doing that mission, when the server went down. I had to lower my settings because it turned into a slide show when I first engaged the ships. (I haven't had any problem with graphical lag up until this point.) I'm using a 9600 GT, and, I know it's kind of an older card, but I've been able to play STO with everything on high up until this one particular map.

(Thought it might have been something to do with the server crashing, but then I noticed the time of your post. I guess there's something in Trivas that's causing the lag.)
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
02-13-2010, 12:14 PM
I had the same problem.
I have had Zero problems up untill i entered combat in space around Empok Nor.
the only way i got around it was to temporarily disable Dynamic Lighting in the ingame options, then enable it again when the mission finished.
wierd it only happens in that single map thou

hope this helps

(GTX295)
Lt. Commander
Join Date: Dec 2007
Posts: 120
Just did this mission with a friend. The space combat is bad and the lag only appears when you close in under 10km from any enemy NPC. The frame loss we were taking was more than 20 frames per second between a simple fly-by around Empok Nor and actually closing in to fight the NPC's and it didn't matter if the NPC's we fought were turrets or ships.

Here are my graphics specs:
Quote:
NVIDIA System Information report created on: 02/16/2010 00:06:37

[Display]
Processor: Intel(R) Pentium(R) D CPU 3.00GHz (3014 MHz)
Operating System: Microsoft Windows XP, 32-bit (Service Pack 3)
DirectX version: 9.0
GPU processor: GeForce 8800 GT
Driver version: 196.21
CUDA Cores: 112
Memory interface: 256-bit
Memory: 512 MB
Video BIOS version: 62.92.24.00.01
IRQ: 16
Bus: PCI Express x16

[Components]
nvCplUI.exe 2.8.290.13 NVIDIA Control Panel
nvWSS.dll 6.14.11.9621 NVIDIA Workstation Server
nvViTvS.dll 6.14.11.9621 NVIDIA Video Server
nvMoblS.dll 6.14.11.9621 NVIDIA Mobile Server
NVMCTRAY.DLL 6.14.11.9621 NVIDIA Media Center Library
NVOGLNT.DLL 6.14.11.9621 NVIDIA Compatible OpenGL ICD
nvDispS.dll 6.14.11.9621 NVIDIA Display Server
NVCPL.DLL 6.14.11.9621 NVIDIA Compatible Windows 2000 Display driver, Version 196.21
NV4_MINI.SYS 6.14.11.9621 NVIDIA Compatible Windows 2000 Miniport Driver, Version 196.21
NV4_DISP.DLL 6.14.11.9621 NVIDIA Compatible Windows 2000 Display driver, Version 196.21
PhysX 09.09.1112 NVIDIA PhysX
NVCUDA.DLL 6.14.11.9621 NVIDIA CUDA 3.0.1 driver
nvGameS.dll 6.14.11.9621 NVIDIA 3D Settings Server
The system I have actually renders space battles a lot better than ground battles, but this has been the only instance where I've experienced such performance-loss.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5 same mission, different result
02-16-2010, 12:54 PM
Hi,
I was with LordOfPit on that mission, but I had a slightly different graphical result. I don't know if it was because of my card or something else, but my lag was not as severe. I noticed he was jerking on my screen while he was having the catastrophic lag. I'm posting my graphics info.

NVIDIA System Information report created on: 02/16/2010 12:56:04
System name: DESKTOP-PC

[Display]
Processor: Intel(R) Core(TM) i7 CPU 860 @ 2.80GHz (2793 MHz)
Operating System: Windows 7 Home Premium, 64-bit
DirectX version: 11.0
GPU processor: GeForce GT 230
Driver version: 196.21
CUDA Cores: 96
Memory interface: 192-bit
Total available graphics memory: 4095 MB
Dedicated video memory: 1536 MB
System video memory: 0 MB
Shared system memory: 2559 MB
Video BIOS version: 62.92.84.00.0D
IRQ: 16
Bus: PCI Express x16 Gen2

[Components]

nvCplUI.exe 2.8.290.13 NVIDIA Control Panel
nvWSS.dll 6.14.11.9621 NVIDIA Workstation Server
nvViTvS.dll 6.14.11.9621 NVIDIA Video Server
nvMoblS.dll 6.14.11.9621 NVIDIA Mobile Server
NVMCTRAY.DLL 8.17.11.9621 NVIDIA Media Center Library
nvDispS.dll 6.14.11.9621 NVIDIA Display Server
NVCPL.DLL 8.17.11.9621 NVIDIA Compatible Windows7 Display driver, Version 196.21
PhysX 09.09.1112 NVIDIA PhysX
NVCUDA.DLL 8.17.11.9621 NVIDIA CUDA 3.0.1 driver
nvGameS.dll 6.14.11.9621 NVIDIA 3D Settings Server
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
02-24-2010, 03:10 AM
some here with XP SP3 and nVidia GTS250
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
02-24-2010, 06:28 AM
I encountered exactly the same problem in Trivas last night.

I haven't encountered this problem anywhere else in the game, so I'm assuming the problem is in the Trivas system itself.
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