Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
02-26-2010, 02:49 AM
What I really, REALLY, hate is this combo:

Stasis Field+Running up to your whilst Held, spamming the Rifle Butt/Palm Strike key.

Guaranteed Expose/Exploit insta-kill right there.

They really need to nerf the f**** outta Rifle Butt/Palm Strike. 5-10 second cooldown. Or remove the Hold/Expose component, the Knockback is enough anti-melee without them.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
02-26-2010, 03:12 AM
Well, hold is very effective in space combat too, so they need to take a look at that aswell.

I dont have a problem with that these abilities exists, but they need to reduce the timer and implement a immunity timer for these kind of abilities.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
02-26-2010, 06:47 AM
There are *bugs* with Hold I have seen over and over again that need fixed.


1. The Klingon Batleth can keep increasing your "Hold Timer". You can watch it - guy hitting you with Bat'leth, and your red "Hold" bar animation that tells you how long you will be held will *increase* over and over again.

2. You have an Immunity timer to Hold, but you still get Held.
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