> > > Hi Captains! The team continues to investigate an issue where some players may be stuck on a loading screen. We appreciate your continued patience! < < <
Jolan tru Captain!
Welcome to Legacy of Romulus!
If you have purchased a Legacy or Starter Pack, please see this thread for instructions on how to claim your items in-game. (Please see the yellow text in the linked thread for instructions on creating a Reman.) (Not seeing your pack in-game? Please see the lime-green text in the linked thread above for information.)
If you have additional questions about the Legacy or Starter pack, please read this FAQ.
Thanks SO MUCH for all your support, and we'll see you in-game!
- The Star Trek Online Team
***Resolved Issues***
"Login failed for unknown reason" error
Missing additional character slot for current/ lapsed Gold Members
Slow patching in the launcher
A bug that involved Romulan Liberated Borg captains and their skills once they chose an ally
OK, so I'm a Rear Admiral 3 now, and I went over to the Hotep system to try out the Collateral Damage mission. Upon reaching the planet, the Borg and Undine were fighting, killed one another before I finished reading all the text my Bridge Officer threw at me, which may be a problem if the Devs didn't intend this to be possible, but it's all good since the way to the planet was clear either way.
So, I beam down... and after reading the sit-rep from my Bridge Officer, I immediately attack the Undine and Borg, vaporize them all and... there's nothing there. No colonist to save, no civilian, no nothing! However, the spot where the colonist was supposed to stand, was reactive, so I did get the "Tag for Beamout" prompt at which I enthusiastically pressed my 'F' key.
All good, I thought to myself, and rushed to the next encounter. So, after several encounters, that were not even counted by the game, I managed to tag 5 "nothings" for Beamout, after which the Borg Force Field Nodes weren't even activated so I couldn't target and destroy them to drop the Borg Shield!
Long story short, I had to drop and re-take the mission and re-do the whole thing and this time, Cryptic-knows-why it all worked as planned. I think that's a bug, but I really don't know how it could be reproduced since I haven't done anything special, other than perhaps allowing the Undine and Borg to destroy themselves above the planet before beaming down.
And now, for my question: In that last stage, when you have to defend the escaping shuttles, were the Borg Spheres actually pushing my ship away? It was extremely annoying especially since there wasn't (as far as I could see) any indication that it actually was the Borg pushing me away from them and the shuttles, it all seemed like I was constantly rubber-banding!
Have the same problem but i retook the missions and nothing seems to work cant deactivate the forcefield because of the inactive nodes and the whole thing is stuck at the state i left it ....
wot do the shield generators look like r they the small square blue gray bulidings wiv a point on top wiv a blue light going up it next to the taller square buildings i found them they r the green panels around the base
They look like the Force Field Generators we had to blow up in the tutorial and they usually have at least one inactive Borg Drone near them. If the mission is working properly, you could click on those Force Field Generator nodes and they become targets you can shoot at and order your away-team to destroy. If the mission isn't working properly, your mouse pointer doesn't even change to the cross-hair pointer when you place it on the nodes.
...seems like this should have been fixed by now but oh well
off to do all over again
Sorry to hear that, citizen25, but on the bright side, that mission was the most fun I've had experienced with the Borg, and this includes running through Infected!