Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
03-03-2010, 02:22 AM
Well Klingons die a lot more than I do in PVP Space especially when I get in under 1Km and pop a trocobalt torp. And to get away simple evasive manouvers plus ramming speed.
Ground combat can,t last long enough to kill 1 in a whole match. Never lost a space battle never won a ground one.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
03-03-2010, 03:52 AM
Quote:
Originally Posted by Moonphase View Post
First off, the orange part. Klingons live to PvP, they use gank tactics and there ships are built to PvP. A single fed player will stand zero chance unless they are together with other feds working in a team and are at least geared to PvP.
Numerous Star Trek shows would show that statement as being patently false when it comes to space. I will concede this is the case on the ground though however, Federation shields and body armour should compensate for this.

PvP is unbalanced. The answer isn't forcing Klingons to fight Klingons and Federation to fight Federation, the answer is balance.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
03-03-2010, 04:01 AM
Quote:
Originally Posted by nixboox View Post
You know what's funny though...there's really no point in caring. They come along, blow you up, you go back, blow them up...there's nothing gained by doing it at all. You get a few medals? To spend on what?

The only benefit in going up against Klingons is in blowing them up and laughing at them...they hate that. Does it matter if I die five times to kill them once? No...

I like to just fly around - I'm a big ship, easy target - and act as bait so the Klingons can chase me all they like while the rest of the fleet does other stuff. And, when its really boring - it almost always is - I'll take out a Klingon or two before I blow up. Nothing, and I do mean nothing, is more satisfying than being a big wallowing boat that can't get out of its own way and still being able to take out two Klingon escorts!

And, Klingons, in case you didn't know...cloaking doesn't hide you from our torpedoes. Watch Undiscovered Country if you haven't.
They hate it? LOL ... where do you get this?

What's sad is, that its exactly the opposite. They don't care. Klingons even have dailies that require them to die at the hands of a Fed Captain .... so we get credit either way.

Now, I do play Klingon more than I play Fed ... but I do play both ... and the one sad aspect of this game is ... no one really cares if they die (on either side), no one really cares is they win a PvP session (on either side). Just get your credits and move on.

What's the difference for losing a pvp round? 5 medals? I have hundreds of medals I have nothing to spend on.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
03-03-2010, 04:12 AM
Quote:
Originally Posted by Zepath View Post

Now, I do play Klingon more than I play Fed ... but I do play both ... and the one sad aspect of this game is ... no one really cares if they die (on either side), no one really cares is they win a PvP session (on either side). Just get your credits and move on.
I have ALWAYS cared whether I win or lose in a PVP game.

Until I played STO.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15
03-03-2010, 04:20 AM
Cloak isnt overly powerull tbh, i've been in groups were we didnt bother cloaking and still won...

Feds dont like it when we form a ball aswell, the simple fact of the matter is that the Klingons are designed to be hit and run ships (more so for the BoP)

There are also loads of ways to rip Klings out of Cloak I know i've been victim of it several times, loosing to clearly superior players does not mean the faction is overpowered it jsut means you need to learn to play and use your abilities more affectivly...

The best bit of advice I can give you is always asume there is a cloaked ship getting ready to alpha strike you...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 16
03-03-2010, 04:47 AM
Quote:
Originally Posted by Tain View Post
How is a ship that has less shield and hull hp than its federaiton equivalent, uses the exact same bridge officer skills, career skills, and equipment overpowered exactly?

The klingons have nothing you can't go out and buy yourself, with the exception of cloak. In fact, their ships are weaker than yours, as a tradeoff to the cloak and cannons. You can fit the same weapons, you can fit the same consoles, you can even fit the same bridge officers and skills. So what, exactly, is overpowered here? Other than the skills of the klingon players who do nothing but pvp, because they have no alternatives?
I'm sorry, I don't like getting involved in this whole debacle, but the constant, incessant bleating that klingons don't have vastly superior ships is absolutely tiresome.

Birds of Prey have slightly inferior hull and shields, and in return are given universal bridge officer slots and battle cloaking - two huge advantages.

Battle cruisers sacrifice an equally small amount of hull (compared to a Federation cruiser, supposedly the tankiest ship their is) and shielding in order to turn like a science ship, cloak and FIT CANNONS.

There's an argument to be made that the Bird of Prey has some balance, but Klingon cruisers are so superior that it completely and utterly boggles my mind that the Klingons ever manage to lose a match. To say otherwise is pretty much the equivalent of sticking your fingers in your ears and humming loudly.

I'd say the only reason the Federation ever wins a match is that the Klingon cruisers are so good that very few people want to play a science-specced BoP, leading to a huge imbalance in terms of the very powerful science skills.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 17
03-03-2010, 04:54 AM
Quote:
Originally Posted by Mark_Arac
I'm sorry, I don't like getting involved in this whole debacle, but the constant, incessant bleating that klingons don't have vastly superior ships is absolutely tiresome.

Birds of Prey have slightly inferior hull and shields, and in return are given universal bridge officer slots and battle cloaking - two huge advantages.

Battle cruisers sacrifice an equally small amount of hull (compared to a Federation cruiser, supposedly the tankiest ship their is) and shielding in order to turn like a science ship, cloak and FIT CANNONS.

There's an argument to be made that the Bird of Prey has some balance, but Klingon cruisers are so superior that it completely and utterly boggles my mind that the Klingons ever manage to lose a match. To say otherwise is pretty much the equivalent of sticking your fingers in your ears and humming loudly.

I'd say the only reason the Federation ever wins a match is that the Klingon cruisers are so good that very few people want to play a science-specced BoP, leading to a huge imbalance in terms of the very powerful science skills.

It's for all of these reasons that an escort - namely mine - can inflict the most amount of damage out of anyone in the battle and still come out 3-3 in a 15-7 loss. Battle cloak changes the tide of a battle, especially considering it can be used to wear off debuffs like scramble sensors
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 18
03-03-2010, 04:59 AM
From the perspective of an RA2 in an awesome fleet I've found the sides to be surprisingly well balanced. Undoubtedly if you go into a match with a pick up group and fight a pre-made with voice you're going to get whipped and that is true of every MMO and exactly how it should be.

When playing with my fleet we have set roles, call primarys, and heal each other extensively, and the game gets really fun when we fight a Klingon side with the same setup.

So far we've only run into a problem when fighting 4 carriers healing each other constantly. We lost 15-2 IIRC, but in the end we found out that by hitting scramble sensors, and all ramming a single carrier at once we could bing one down and somehow in the confusion we took out another!

tl;dr: Get in a fleet with voice. Learn to love it, and realise ships are pretty balanced. Apart from four Klingon carriers perma-tanking.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 19
03-03-2010, 05:02 AM
So, at the same time as you're complaining about PvP balance, you're also complaining about the game having too much war/combat/etc.

This is perplexing.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 20
03-03-2010, 05:22 AM
This topic is funny. Elsewhere is a similar one, stating Fed science vessels are overpowered because Klingon ships have nothing to counter Viral Matrix. Its true, no ship has a counter to it, it disables all counters for 15 seconds, so maybe you should simply fly a science vessel as a science captain, and you get the ultimate weapon to become overpowered yourself. Let's see if you complain then.
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