Lt. Commander
Join Date: Dec 2007
Posts: 120
# 21
03-03-2010, 05:38 AM
The ONLY thing I see the Kling players doing that "unbalances" the matches -- I rarely am able to catch one alone. Am only a T2 cruiser - but let any BoP even near my level fight alone, and I generally will win the match, and often hand him/her their lunch. Mainly -- because my last resort tactics are to just get into an attrition slugging match, where their hull goes boom first.

Now - thing is - I *rarely* get that. And trust me, Kings -- I do look for that.

I haven't started a Klingon player yet -- however -- the bands I am tending to run up against in the PvP areas are all *working together* So try to turn on one, or set a mine trap, and you still have three others hammering on the opposite shields. This just isn't going to go well for you.

Now, when the Fed players band up, and start working together -- You will see the Kling players just get hammered on from all sides, and die two ways. Quickly, and in large numbers. We likes that, yes we do!


So - quit whining - learn to work as a TEAM (Fed players -- most Kling players have that alarmingly down pat)
and the "unbalanced ships" the Klings have -- will just be floating scrap metal.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 22
03-03-2010, 05:41 AM
Simply blatant mis-information there Ariev. While under VM you can use both science team and attack pattern omega to break its effect. The chance they have to remove it is based on the level of VM the level of sci team/aop plus a random factor. Sci team can also be used to free another ship from VM.

Klingons can use VM and do just as much as fed science.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 23
03-03-2010, 05:44 AM
Quote:
Originally Posted by Dunnlang
I just recently hit Admiral (Federation). After doing enough Exploration to purchase the basic Mk X weapons from Sol, I queued for some PvP.

The matches were not nearly so imbalanced as I was lead to believe. As a RA2, I was able to out damage every other player in the match two of the three times that I played. Grated we only won one of the 3 matches, but I was able to do quite well for myself.

The only really imbalancing factor to my eyes is the fighters. They make it nigh impossible to target an actual enemy.


feds always lead you to believe, klingons have overpowered ships , lol truth is feds ships have more shields, more hull and they still complain, I played a fed and klingon, I know for fact klingons not any better than a fed ship.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 24
03-03-2010, 06:03 AM
Just adding my two pence as it were, I have a fed Admiral and a Klingon General, the winning team will always be the one that employs organised teamwork.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 25
03-03-2010, 06:09 AM
Do people lack the simplest forms of reading comprehension and rational thought? Please, /please/ tell me how the battle cruiser having about 10% less hull than the strongest Federation hull makes up for it being able to put out two or three times the DPS (by using rapid fire cannons) or the ability to turn twice as fast, permitting better shield management - thus higher survivability - bring weapons to bear on target faster, and permitting much better control of the battle situation?

This isn't my 'opinion'. Stories of how your Federation fleet spanked the Klingons doesn't make a damn bit of difference, and saying 'the Federation has stronger shields and hull' is utterly meaningless when the advantage in /less than 10%/. If you honestly believe an extra 10% hull is meaningful... well, that's bordering on insanity, and removes any possibility that your opinion can be regarded as impartial.

The numbers are there for everyone to see. Everyone knows how much more damage rapid fire cannons can pour out. Everyone knows what an advantage cloaking is in terms of surprise and organisation. Everyone knows how very, very important turning speed is when it comes to protecting your shields, hurting your targets and using the directional science abilities effectively that could very well save your life.

To argue it brings excitement to the game is fine. To argue that it's canon is fine. Hell, to argue that you're super-leet and enjoy the challenge is fine.

To argue that the advantage doesn't exist? I'm sorry, but that's downright idiotic.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 26
03-03-2010, 06:09 AM
Meh. I'm only in it for the combat. As soon as I see a dialogue box come up it's ... click click click click click click click click click click click click until it goes away. Especially during combat. It's retarded having to deal with dialogue boxes during a firefight.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 27
03-03-2010, 06:09 AM
Quote:
Originally Posted by nixboox View Post
You know what's funny though...there's really no point in caring. They come along, blow you up, you go back, blow them up...there's nothing gained by doing it at all. You get a few medals? To spend on what?

The only benefit in going up against Klingons is in blowing them up and laughing at them...they hate that. Does it matter if I die five times to kill them once? No...

I like to just fly around - I'm a big ship, easy target - and act as bait so the Klingons can chase me all they like while the rest of the fleet does other stuff. And, when its really boring - it almost always is - I'll take out a Klingon or two before I blow up. Nothing, and I do mean nothing, is more satisfying than being a big wallowing boat that can't get out of its own way and still being able to take out two Klingon escorts!

And, Klingons, in case you didn't know...cloaking doesn't hide you from our torpedoes. Watch Undiscovered Country if you haven't.
Quote:
Originally Posted by nixboox View Post
Isn't that enough? There's only two ways this can work - either the Federation needs to be able to use all their tools or the Klingons can't use all of theirs. This isn't hard to follow. Give me any reason why I shouldn't be able to use full impulse out of battle or even warp?

Ok ,

No ! lol your so tough and so good you can take out not 1 but 2 klingons everytime you go in to battle , but you still want more .. this isnt me trolling this is from your own mouth not two post from each other on this same thread..

Go into a open pvp zone , you better be rdy to fight , and you better never go alone.. its that simple.. have you ever played a klingon? I dont think so , because if you did , you would know how much there ships suck , weapons and gear suck compared to feds, this is FACT.. dont beleave me , look up the threds were ppl have compared both ships side by side.. and and dont get me started on the simple fact you have more ships to choose from,

and you still want more.. all those pretty blues you get as a fed, klingons dont get ever.. and yes i know this is true i have max lvl klingon and a fed , so no defense, im being kinda of ass here because cry babies like you make the game harder for the klingons
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 28
03-03-2010, 06:19 AM
Quote:
Originally Posted by Mark_Arac
Do people lack the simplest forms of reading comprehension and rational thought? Please, /please/ tell me how the battle cruiser having about 10% less hull than the strongest Federation hull makes up for it being able to put out two or three times the DPS (by using rapid fire cannons) or the ability to turn twice as fast, permitting better shield management - thus higher survivability - bring weapons to bear on target faster, and permitting much better control of the battle situation?
Please tell me how I can turn my ship 90 degrees for your so called shield management and keep my 45 degree guns on you?

I have said it before and I will say it again. If you give the KDF the exact same ships those players will still own you because they are just better at PVP than you are. They understand teamwork, skills, limitations and advantages that their ships have over you.

The KDF does not blindly attack tanks while leaving escorts free to dps us into a million pieces.

All this QQ and woe is me is so unFEDERATION like.

All KDF does if PVP we have nothing else. Which part of that do you not understand?

The Fedbears have all the content and feel that they should be able to pawn the KDF just because. Try learning the game and stop the QQ.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 29
03-03-2010, 06:23 AM
Quote:
Originally Posted by nixboox View Post
Klingon ships are more nimble, faster and can cloak.
Erm yeah, believe me, cloak isnt as great as it seems...sure it can provide a slight advantage, but after youve uncloaked you are just as open to fire as everyone else. A good player in any ship can avoid being killed by a klingon. The thing is the klingons stick together, the federation very very seldom does, when they do they are able to dominate just as well as the klingons do.

So get your facts straight, either you suck, or your group sucks, its not klingons being overpowered.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 30
03-03-2010, 06:26 AM
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