Lt. Commander
Join Date: Dec 2007
Posts: 120
# 31
03-03-2010, 07:36 PM
Species Ethics System & Diplomacy skill tree. And no, that is not two things, its one.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 32
03-03-2010, 07:49 PM
more playable factions!!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 33
03-03-2010, 07:54 PM
Quote:
Originally Posted by Cosmic_One View Post
#1: A Sidekick system. As someone who routinely plays with friends of different levels I find I'm either fighting -10 foes, and stealing all my friends XP, or fighting +10 foes and getting my butt kicked every 5 minutes; thus not really being much help to them.

#2: Diplomacy and Morale. There needs to be a way for foes to surrender or retreat without everything being a fight to the death. Most hostile space encounters didn't lead to fights to the death in 726 episodes of the series'.

#3: More expansive non-combat missions. There needs to be more to do then click 5 glowies and you're done. I want to see people on the planets that I need to hide from while clicking my glowies (Prime Directive not to interfere), and deal with psychedelic butterflies that make my crew attack each other, and be attacked by man-eating plants or sink holes when looking for glowies. And it's the same in space. Get me stuck in singularities, have me need to avoid solar flares while trying to scan things, make it interesting.

#4: More NPC interaction. I want to be hailed by other AI ships and have quick conversations with its Captains, this includes Federation and other forces - a discussion with a passing Klingon looking to trap me in a DSE in Sector Space could be entertaining. I want to hear Federation news, such as what the Enterprise was doing with Data and other famous ships. I want the NPCs and world to breathe.
Having the right dialog trees with your bridge crew could make some of those feel like real episodes!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 34
03-03-2010, 08:00 PM
Content at RA 5.

First off- skillcap so i can fly something BESIDES an advanced escort with tetryon cannons and quantum torps, without gimping myself.

I don't have sci vessel skills, cruiser skills, beam weapon skills, phaser/disruptor/polaron/antiproton/chroniton... etc.

And why the heck not? Is having skills in weapons I'm not using in my current setup going to break anything? No. No it is not. If I skill up antiproton to 9 and then decide to use tetryon at 9 in a fight, the content gets no easier. If I skill up hazard system to 9 and then use a PVE setup with sensor jam rather than polarize hull, it gets no easier.

Yet the system was designed with no cap in mind, and I'm locked in.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 35
03-03-2010, 08:24 PM
Fleet Only Instances with no player cap!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 36
03-03-2010, 08:35 PM
Quote:
Originally Posted by CommanderReed
Like the titles says. What do you want most. ONE THING. Simple. Not a list. If you list two things thats too much. So is three. Four is right out.

Whats the ONE thing you want most? For those that have a lot of things in mind, whats the TOP thing in that list. Say so here.......

For me? Slow the leveling rate. Each rank should level slower than the one before it.

First of all.. Do I sense a little Holy Hand Grenade of Antioch Monty python bit in your post? HEHE

so my one thing.

1. The ability to toggle sector space on and off at the very least but at the most to navigate through sector space from my bridge.

The other things I want have been mentioned to be coming soon so I am happy there already
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 37
03-03-2010, 08:43 PM
Quote:
Originally Posted by Pikoy
First of all.. Do I sense a little Holy Hand Grenade of Antioch Monty python bit in your post? HEHE

Ya got me. Love that stuff. LoL.... :p

People are putting good stuff in here. Im pleased.

On that note Im out. Thread doesnt belong to me. It belongs to you folks. Post what you want. The one thing you want most. Best to keep this one simple.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 38
03-03-2010, 08:48 PM
Quote:
Whats The Addition To The Game You Want Most??

Fun.... Guess we gotta wait.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 39
03-03-2010, 09:05 PM
With wishes to roleplay content rather than endgame content I would request:

Casual clothing option in the clothing vendors. With the ability to either dress up in summer beach clothing (Risa) to fancy dress then to downright casual. And add the same options to Klingon Empire.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 40
03-03-2010, 10:47 PM
Quote:
Originally Posted by Inspired View Post
All of them?
Well not necessarily all of them, just my bridge officers would suffice.
Reply

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