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Lt. Commander
Join Date: Dec 2007
Posts: 120
Havent seen any threads on the new bug-feature from todays patch yet
If its bug wonder how long til fixed.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
03-04-2010, 12:06 PM
Quote:
Originally Posted by JR_Tech
Havent seen any threads on the new bug-feature from todays patch yet
If its bug wonder how long til fixed.
More info. Explain in detail for those of us at work.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
03-04-2010, 12:06 PM
Quote:
Originally Posted by JR_Tech
Havent seen any threads on the new bug-feature from todays patch yet
If its bug wonder how long til fixed.
I'm pretty sure the patch screwed up the minimap in general -- on the ground, it's stuck WAY zoomed out, and now it sounds like it's inappropriately displaying cloaked ships in space.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
03-04-2010, 12:08 PM
not much to explain
the ships show up on the mini map at max vewing range
chasing them around the map while they are cloaked
if i get in sensor scan range
their goose is cooked
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
03-04-2010, 12:09 PM
Quote:
Originally Posted by JR_Tech
not much to explain
the ships show up on the mini map at max vewing range
chasing them around the map while they are cloaked
if i get in sensor scan range
their goose is cooked
well...maybe the feds can stop whining now that cloak is borked.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
03-04-2010, 12:14 PM
Klingons will have to adopt the fedball tactic and drop out of cloak at 11k range
otherwise loners are
dead ducks
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
03-04-2010, 12:18 PM
Quote:
Originally Posted by JR_Tech
Klingons will have to adopt the fedball tactic and drop out of cloak at 11k range
otherwise loners are
dead ducks
Or they will just stop queuing up for pvp until it's fixed. Which is my guess.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
03-04-2010, 12:23 PM
Hard to stop que'in for what's supposed to be our main way to advance.. After all it's not like we can go farm anomilies in clusters.

Hope cryptic get's this sorted quickly.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
03-04-2010, 12:41 PM
Minimap doesn't show altitude, though, so you could be right on top of an enemy ship according to the minimap and he's actually 20k above you.

If it's not intentional, it's actually not a terrible idea: show cloaked enemy ships on the minimap so you know their general location but you can still be way off.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
03-04-2010, 12:43 PM
Hey, I was going to move this to the new Klingon discussion area, but it seems like a move to the gameplay bugs area is better. I'll also be pointing it out to GM Litana. Thanks for the heads-up though!
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