....After all, as someone mentioned there is a Y axis. What if they keep this and as part of a Klingon skill/ability you could send out a false or multiple 'arrows'? The higher the skill the more false arrows or something... perhaps this is already part of a skill (false signatures) and I'm just missing it...
X and Y axis define the 2D of the map. Z-axis is what gives it depth.
X and Y only tells you coords on a flat map. Z tells you if you are above or below.
Stop arguing about Y-axis.
The amount of FAIL from all the fedbears on this post is EPIC.... too bad they are all 12 year olds Id like to have an actual argument with them..... so funny fedbears coming on here QQing cuz they cant pvp....sigh.
It was your choice to roll Fed. When the differences became more pronounced between the 2 factions, it was still your choice to stay Fed. From the sound of your post, you haven't even rolled a KDF toon just to see how it was like playing as one, or better yet, experience first hand what it IS like to fight as one.
1) There's a lineup of ships in STO that have a wide variety of ship classes that compliment each other extremely well. Well balanced overall, IMO, and leaning towards durability compared to their counterpart faction's ships. Suited for a standup, prolonged fight, but at the cost of no stealth.
2) There's a lineup of ships in STO that have a more limited scope of ships, but heavily lean towards maneuverability, offense, and stealth. But it comes at a price of less durable ships. "Offense is the best defense" is the mindset here, as well as the stalking hunter, since trading blows with the general lineup of ships for this faction isn't ideal.
You stubbornly choose to be in selection 1, and want to remove or take a piece of a unique characteristic of the opposing faction?