Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 UP / down?
03-05-2010, 08:20 AM
Flying straight up or down... is that so hard?
I did PvP though i find it too mainstream, i did enjoy it abit... untill i had someone sitting right above me with phasers blasting me slowly to bits, because it was impossible to bring my front mounted cannons on target. why? bacause you can't face straight up or straight down... whats the point of cannons then?
Cryptic realy needs to fix that problem... IMHO

Shamrann out
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
03-05-2010, 08:26 AM
Its by design. Its not canon movement for the majority of ships.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
03-05-2010, 08:27 AM
So it's the games fault you let someone get outside your firing arc??
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
03-05-2010, 08:29 AM
this is a big probleim in Infected at the start with all the borg ships spawning below / above you.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
03-05-2010, 08:32 AM
Depends on the weapons, if you got the 250' firing arc beam arrays they will shoot down below.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
03-05-2010, 08:42 AM
Seems to me its a little too limiting the way it is. Im not asking to fly DIRECTLY down or up, but the pitch could use some adjusting.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
03-05-2010, 08:50 AM
Look in the post where they talk about stuff they are looking at fixing, no mention of this. It will stay for quite awhile. Solution? don't play.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
03-05-2010, 09:26 AM
Having the ability to Roll on the Y axis would solve a lot of the up/down issues and negate the need to spiral all the time.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
03-05-2010, 09:28 AM
I m fine with the way it is personally. Its just like Legacy.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
03-05-2010, 09:37 AM
Quote:
Originally Posted by Dryan
Its by design. Its not canon movement for the majority of ships.
That's a huge Crock, dragged out as a pathetic excuse for the limitations of the game engine.
Not canon movement? How can you say that? Just because you thing that you see a ship in a TV series always travelling in one plane is nothing more than a relationship between the camera and the ship. How do you know which direction it is travelling with no reference?
Not canon is an insult of an excuse. The fact is the game engine is designed for a 3d world with a ground plane and it's not capable of handling models rotating fully because they are gimbal locked.

Not canon? Give me strength.
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