Lt. Commander
Join Date: Dec 2007
Posts: 120
# 21
03-14-2010, 04:25 AM
The combat is not hard. The jumping over the green pit o' death, for some people, is impossible.

Unfortunately, I'm one of those people. Given my age and health, that's not going to change.

The mission needs to provide a useful role for people who are tactically savvy, but also hopelessly clumsy.

Either that, or there needs to be a strictly space-based way to earn the same purple points.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 22
03-14-2010, 07:29 PM
Quote:
Originally Posted by Intrepidox View Post
how sad.. the latest "state of the game" seems to think there isn't even a problem.
I think the problem is you and your team
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 23
03-14-2010, 11:10 PM
Quote:
Originally Posted by Darcul View Post
Ok this is totally insane. No Iím not crying but come on! I have been an admiral for a while now and have been waiting to see whatís next for the game. I come on this weekend to see whatís new and find this mission called Infected. Iím excited and tell my kids to leave daddy alone today, heís got to save the universe from the borg.
I sit back and watch for a bit while people are talking in zone chat about the mission. Then join a team. That was Saturday at 1pm cst . I been on countless teams and havenít done anything but eat, sleep, and play STO and guess what, still havenít beaten the queen. Oh, itís just past midnight on Sunday. Now I understand that I might have been on a bad team but say 5 to 8 bad teams in a row? The last two teams, I asked for people that had done the mission before. Every team I was on could not beat the queen. Couldnít get past the one shot kill from the queen? Thatís just plain stupid. I love this game so far, and I understand that things are new and evolving but come on. Use your heads guys The mission should be hard yes.. But not damn near impossible. Again Iím not a sore loser and itís not like I and many other havenít tried to beat it. So I really donít care to hear responses saying I didnít give it enough effort. I have a few suggestions to improve the mission

1. The long insane walks you have to do on the star baseÖ. Did you developers forget how to include a new spawn point? You spend most of your time running back to the action after you get killed
2. Lower the damage output on the queen. The one or two shot kills is stupid
3. Whatís the idea with all the skill points you can earn? As a admiral lvl 5 canít use them.

Here is whatís good
1. The space fight is hard but fun
2. I love the idea of fighting the borg . they seem to act well like a borg should. Again hard but not to insane
3. love the dropsÖ.nice MK X stuff

Iím again telling people that the game has a great beginning but still hasnít quite nailed it. I keep hoping they fix the silly bugs and in a lot of cases they have. But this Infected mission is another example where they didnít seem to get the simple issues right. Over all its looks great
One last thing. You want great missions? Make more like the Q mission we have. That is bar none the best mission we have in this game so far.
Would love to hear what you all think

If the Borg are too powerful, your team is too weak / too stupid. It's as simple as that.

Infected IS tough, but it is quite doable. That is, if you and your team don't suck at playing.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 24
03-14-2010, 11:13 PM
Quote:
Originally Posted by Needle_of_Night View Post
The combat is not hard. The jumping over the green pit o' death, for some people, is impossible.

Unfortunately, I'm one of those people. Given my age and health, that's not going to change.

The mission needs to provide a useful role for people who are tactically savvy, but also hopelessly clumsy.

Either that, or there needs to be a strictly space-based way to earn the same purple points.

Well, you'll be delighted to hear that, at least if you would run Infected with me, the only time you would be really required to jump in the last room would be just before the queen comes out herself. And it would only be 4 jumps total.

This possible due to my favourite tactic having 3 team members go for the generators while 2 remain in the middle and provide cover fire. Once the last generator goes down, the team forms up in that respective corner and takes on the queen.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 25
03-14-2010, 11:46 PM
The only problem we have run into is the last boss. We have not come up with a good strategy for this. She seems to be doing antiproton damage and some pretty massive aoe damage. Sometimes it shows us doing antiproton damage to each other, not sure what that is. Anyone have any tips/strategies for defeating her? Thanks!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 26
03-15-2010, 01:22 AM
Quote:
Originally Posted by DK-Starfire
... the queen comes out herself.

... and takes on the queen.
*cough* *cough*

Quote:
Originally Posted by Cryptic_Gozer
You will not face the queen until STF: Into the Hive... Manus aka Rebbca Simons was not the Queen.. she is just a minion.
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