Lt. Commander
Join Date: Dec 2007
Posts: 120
# 31
03-17-2010, 12:27 PM
as much as i would hate to follow ...ugh.. i agree.....
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 32
03-18-2010, 04:28 AM
+1 for "Sensor Boats".

I'd also like to see Sensor Scan have a chance to reveal "anomalies" left by cloaked ships (which could turn out to be natural fenomena).
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 33
03-18-2010, 10:31 AM
I agree with this scan idea. It would make sense, but for me it comes from a dev standpoint too! We could take SS of the other persons ship, say "THIS is whats overpowered against my setup" or something similar. More data given to us, helps us plan bettter. =)
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 34
03-18-2010, 05:34 PM
I fully support this idea +1
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 35
03-28-2010, 07:30 PM
It's a good suggestion that should be implemented at one point, but right now I think a lot of effort should go to just extending game play time and making interaction with the game as comfortable and bug free as possible.

In the future I hope they do mining and salvaging so I think sensor scans with details like this would probably enhance the activity too.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 36
03-28-2010, 09:47 PM
I'd love to see this type of info on my targets be they friend or foe, especially speed and power settings. This would come in very handy if one day they created diplomatic missions.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 37
03-30-2010, 09:11 AM
I would love for the sensor scan to be more useful. In particular, I'd like to see the full spec/loadout of ships, at least of allied ships.
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