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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 21
03-12-2010, 08:14 PM
There are a variety of reasons that FvF is a great idea.

1) Que times will be shorter: This means more practice for PvP. It is hard to get this practice, when you have 2+ hour waits a battle.

2) Balanced fights: Square off against similar ship types and classes to see how effective your build is, or to refine it by seeing what the other Federation players are using that works well.

3) Mindset: I think it is safe to say that most Federation players prefer capture and hold to the "cracked planetoid" kind of PvP map that has no objective other than kill. This means more capture and hold.. YAY.

4) No run and cloak: People get tired of that Klingon running away every single time they are going to lose and cloaking.... only to come back with 4 of his buddies and jump you. Now you can see them coming and going.

5) Less "Feddie" talk: I can't get enough of this garbage. Now we can learn from each other and not deal with ( well, at a lesser degree, anyway ) the cross faction garbage talk. Overall, I feel it will be a friendlier environment.

6) FAIRNESS: They have KvK,...so we get FvF. That is fair. End of story.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 22
03-13-2010, 12:25 AM
Quote:
Originally Posted by Jaruslothran View Post
There are a variety of reasons that FvF is a great idea.

1) Que times will be shorter: This means more practice for PvP. It is hard to get this practice, when you have 2+ hour waits a battle.

2) Balanced fights: Square off against similar ship types and classes to see how effective your build is, or to refine it by seeing what the other Federation players are using that works well.

3) Mindset: I think it is safe to say that most Federation players prefer capture and hold to the "cracked planetoid" kind of PvP map that has no objective other than kill. This means more capture and hold.. YAY.

4) No run and cloak: People get tired of that Klingon running away every single time they are going to lose and cloaking.... only to come back with 4 of his buddies and jump you. Now you can see them coming and going.

5) Less "Feddie" talk: I can't get enough of this garbage. Now we can learn from each other and not deal with ( well, at a lesser degree, anyway ) the cross faction garbage talk. Overall, I feel it will be a friendlier environment.

6) FAIRNESS: They have KvK,...so we get FvF. That is fair. End of story.
You pointed out why FvF needs to be made possible as soon as possible.
For those who worry about canon:
7) There have always been Combat Simulations in the Federation. We've seen quite a few in the series, most of the time they went wrong when the AI run wild or infiltrators took command.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 23
03-13-2010, 02:57 AM
Quote:
Originally Posted by Sophia
You pointed out why FvF needs to be made possible as soon as possible.
For those who worry about canon:
7) There have always been Combat Simulations in the Federation. We've seen quite a few in the series, most of the time they went wrong when the AI run wild or infiltrators took command.
I thought about that as well, but did not bring it up, because I felt it didn't really relate to the typical game arguments. Still, good to mention.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 24
03-13-2010, 03:04 AM
I have nothing against the idea of FvF, I feel for the FED-players sitting in endless queues.

I also think that still people will queue up for FvK in the beginning, but got the bad feeling that it will end up like this:
A FvK game pops, 5 Klingons get in, 1 FED (all other FEDs already sit in FvF games which pop faster, or do PvE). Spawncampslaughter. FED warps out, another one gets in, boring and useless game that lasts forever and is no fun for anyone.

Same faction games will always pop faster. Why? Because it's much easier to fill a game where you can put either person on either side, than to fill one where you need a minimum number of a different playerbase.


And the last thing is of course that even less people will have the urge to roll a Klingon, if they now can do EVERYTHING as a FED and nearly nothing as a Klingon player. Even a lot of Klingons will switch to FvF because it's easier and because of the above mentioned queue-problems.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 25
03-13-2010, 03:38 AM
Another advantage to FVF is there is no balance issue. If I say Klings are ridiculously OP at this time, I will have 200 guys to lecture me on the opposite point of view.

Good ! On FVF if I lose, I will know why. And I willbe able to adapt, because I will have the exact same possibilities as my adversaries*.

(I don't say enemies it's a game, just try to remember, for the dude who talked about the hate of the horde and other stupidities. Hate in a game .... Ho come on ! Get a life)
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 26
03-13-2010, 04:55 AM
I agree most feds will probaly play FvF so they don't have to deal with all the misbalanced crud klings got in their favor. Any kling who believes otherwise is delusional. Whenever I play my kling it is downright easy mode and takes a very orginized fed team just to have a CHANCE to win against a kling pug pick-up group.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 27
03-13-2010, 05:39 AM
Quote:
Originally Posted by Destoroyah
I agree most feds will probaly play FvF so they don't have to deal with all the misbalanced crud klings got in their favor. Any kling who believes otherwise is delusional. Whenever I play my kling it is downright easy mode and takes a very orginized fed team just to have a CHANCE to win against a kling pug pick-up group.
You will be awfully surprised with FvF, when some Klingons hardcore-PvPers roll over you just in their FED-alt-ships.

I rolled 2 FED alts after my BG5 Klingon and steamroll Klingons quite easily. They die fast like flies and got several disadvantages concerning skills (the BO exchange is dead, you can't find very rare BOs for you, all tactical and attack pattern skills can't be pimped, one less BO slot for BoPs), and equipment (the episodic mission drops are awesome. My tier2 paratrinic shield on my escort shields more than my t5 purple honor mark shield on my bop for example).
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 28
03-13-2010, 05:41 AM
I play both. I love both. I have had many fun KvK house battles, including pre-called melee only.

The big problems with pvp. Faction imbalance, number 1. Its a brutal grindfest to level up a Klingon, you don't have anything but a lame nebula to fall back on when you need a breather from pvp. This reason alone is why most klingons don't make it to T3.

Capture and Hold. its the only space battleground that runs. Why, Cloak. I wont queue KvK arena space because if one team is imbalanced that guy can just hide and moan that he cant beat 4 vs 1. If I were on the short end of that stick i would suicide into them just to end the match faster but most players are not so smart.
Same thing can happen with the Feds. Klingons shorthanded, hide and hope for reinforcements. Cloaking is a must for canon, its the battleground mechanics that need tweeking.

Capture and Hold is too wowish for me. Why not make battlegrounds where one side has to attack a starbase or defend a convoy of cargo ships that are going to cross the battleground map.

Lastly, we need a real neutral zone. There is a war right, why is there no front lines? Within the neutral zone sector when a fed ship and a klingon ship make contact (.25 LY) they can engage eachother in a micro instance(Sub nuke I win beam has to be nerfed for this) and every location is a persistent battleground with objectives and defenses for both sides. As one side conquer's the neutral zone locations the remaining locations get stronger and stronger to aide the losing side.

Oh...not that the defeated player loses anything but very rare loot should have a small chance to drop off players kills.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 29
03-13-2010, 08:48 PM
There is another important reason why adding FVF might be important...

Right now, once you hit endgame Fed... there is little to do and no PVP. I enjoy PVP in this game and to be honest, hitting RA1 was the worst thing that could have happened to me in terms of my enjoyiment of this game...

I get new ships and new BOs and I am very excited to use them... I try and queue up for PVP only to find:

FED 110

KLINGON 0

On all the PVP queues. PVP is nonexistent at RA level. You have to wait 45 minutes to get one game. If they don't fix that soon, I will likely unsub.

Thus, FvF would be a fantastic solution for that.

Just my 2 cents...
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 30
03-13-2010, 09:40 PM
Quote:
Originally Posted by Grimauld
There is another important reason why adding FVF might be important...

Right now, once you hit endgame Fed... there is little to do and no PVP. I enjoy PVP in this game and to be honest, hitting RA1 was the worst thing that could have happened to me in terms of my enjoyiment of this game...

I get new ships and new BOs and I am very excited to use them... I try and queue up for PVP only to find:

FED 110

KLINGON 0

On all the PVP queues. PVP is nonexistent at RA level. You have to wait 45 minutes to get one game. If they don't fix that soon, I will likely unsub.

Thus, FvF would be a fantastic solution for that.

Just my 2 cents...

Then you need to stop calling this game Star Trek , and just name it Fedration......NO ONE should not have both sides to cap by now....EVERYONE should have rolled both sides......GET OFF YOUR REAR , Adimral.....help save the game by making a Klingon. if we ALLL had both to cap I wouldnt have to wait on my RA for 30 mins a game also , I did my part Im a General I help YOUR lazyness get games , do the same for me.



The most Important part to all this tho is they said you get f vs f......its mega wrong ....its bad for the game to not have a real enemey to fight but you cry and they jump , but they NEVER said you can do your dailies without F vs K , they just said your getting F vs F....im sure thats why "all~of~a~sudden" you want to pvp is for the epics....

In short make a Klingon and help save the game as a whole.
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