Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
03-17-2010, 07:45 AM
Quote:
Originally Posted by Kitsume
Interesting Fact.

The director for Star Trek:The Animated Series was color blind. That is why there is an abundance of pink in the colorizations. He kept his condition hidden at the time, he thought he was using Gray and no one was brave enough to question his color choices.
.
It's true I myself have often mistaken Pink for Gray it's not good!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
03-17-2010, 01:53 PM
Quote:
Originally Posted by Xeon63 View Post
Once again, good to see the support for this idea! Seems like everyone thinks it would be useful so how do we get it to the Cryptic team's attention?
Just keep bumping the thread every week or so until they put it into the Engineering Reports or there is an official Dev or Mod reply.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
03-17-2010, 01:58 PM
I am colorblind as well. I just gave up on trying to have a normal hair color and just went bald out of frustration. Tool tips of what color they are would fix it.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
03-19-2010, 12:16 PM
Quote:
Originally Posted by Suxhi View Post
I am colorblind as well. I just gave up on trying to have a normal hair color and just went bald out of frustration.
Maybe Picard's parents were also colorblind?


/bad joke to bump thread for the benefit of the community
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15
03-19-2010, 02:19 PM
Quote:
Originally Posted by EnsignKoala
Maybe Picard's parents were also colorblind?


/bad joke to bump thread for the benefit of the community
There are worse ways to bump a thread!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 16
03-19-2010, 04:42 PM
Until they fix this, I created a list of haircolor approximations from the Haircolor Selector in game.

The Haircolor Selector is a 21 row (horizontal) by 24 column (vertical) matrix.
The following list refer to color boxes identified by these rows and columns.


Blonde ... r7, c11
Brown .... r4, c1 ... (row 3, column 24 is also good, a bit darker brown)
Auburn ... r2, c1
Red ...... r2, c3
Black .... r6, c24
Grey ..... r6, c10
White .... r6, c13


... so if you want to make a Blonde character, you pick the box in row 7 and column 11.
So on.

Row 6 is entirely black and white (grayscale) colors.
Any colors from that results in shades of grey.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 17
03-20-2010, 01:01 PM
Quote:
Originally Posted by EnsignKoala
Until they fix this, I created a list of haircolor approximations from the Haircolor Selector in game.

The Haircolor Selector is a 21 row (horizontal) by 24 column (vertical) matrix.
The following list refer to color boxes identified by these rows and columns.


Blonde ... r7, c11
Brown .... r4, c1 ... (row 3, column 24 is also good, a bit darker brown)
Auburn ... r2, c1
Red ...... r2, c3
Black .... r6, c24
Grey ..... r6, c10
White .... r6, c13


... so if you want to make a Blonde character, you pick the box in row 7 and column 11.
So on.

Row 6 is entirely black and white (grayscale) colors.
Any colors from that results in shades of grey.
Thanks a lot for this info. Very useful!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 18
03-21-2010, 02:53 AM
/signed anything to help make this game user friendly for people with a disability is worthy of support
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 19 Signed
03-21-2010, 05:06 AM
I'm not colour blind but I think that this is a great idea that will benefit all players.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 20
03-21-2010, 05:11 AM
I'm not colorblind, but I can certainly see how that can cause a problem...

/signed.
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