Lt. Commander
Join Date: Dec 2007
Posts: 120
# 141
01-27-2009, 01:47 PM
Quote:
Originally Posted by Kinneas View Post
If you have not seen this. Is this what you folks are looking for with regards to graphics: http://www.youtube.com/watch?v=PC4y2T0-skM

Nexus2 tech demo.
That sure was pretty, hehe.

Me like!!!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 142
01-27-2009, 01:50 PM
Quote:
Originally Posted by Kinneas View Post
If you have not seen this. Is this what you folks are looking for with regards to graphics: http://www.youtube.com/watch?v=PC4y2T0-skM

Nexus2 tech demo.
How thats what STO should look like.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 143
01-27-2009, 01:54 PM
Quote:
Originally Posted by Kinneas View Post
If you have not seen this. Is this what you folks are looking for with regards to graphics: http://www.youtube.com/watch?v=PC4y2T0-skM

Nexus2 tech demo.
impressive engine, looked like battle star galatica in some of the shots i was waiting for the cylons too pop up O.o

but STO graphics are just fine too me .
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 144
01-27-2009, 01:55 PM
Quote:
Originally Posted by Raven0238 View Post
How thats what STO should look like.
I have to admt,those ships and weapon effects looked really nice.
But,I'm gonna have to defend STO's graphics on this one.
That game isn't about exploration.
Sure,the ships and combat looked nice,but they would look dull when venturing into uncharted space.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 145
01-27-2009, 02:06 PM
Quote:
Originally Posted by zinc View Post
Trust me, these are NOT concept art. These are in-game screens.

The game is looking, IMO, AWESOME.

Shayne Herrera (our art lead) and the team continue to mystify me with the stuff that they're putting together! Keeping it on budget and looking better and better.

This last batch of shots, Shayne and I had to break the artists hearts by insisting that they put slight imperfections in each shot so that we could prove they were in-game and not concept! : )

In the Klingon shot - if you look at the asteroid in the upper left corner, you can see a texture seam.

In the Miranda shot, you can make out the polygon joints in the trail FX on the ship. Nobody would draw those in.

I can't believe I'm on the forums pointing out the imperfections in our screens! : )

-Zn

I also noticed the the registry number is the same as the new NX ship that was introduced at Christmas time. NX- 901001. Anyone else note that?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 146
01-27-2009, 02:09 PM
I absolutely love these screen shots. Now I can give this game at least 9 out of 10 for graphics for sure.

By the way I found one screen shot of the forests on gamespot.com site: http://www.gamespot.com/pc/rpg/start...s;header;more#
Its the lowest screenshot on that page under the "Screens added on: Jul 28, 2008".
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 147
01-27-2009, 02:11 PM
Quote:
Originally Posted by Kinneas View Post
If you have not seen this. Is this what you folks are looking for with regards to graphics: http://www.youtube.com/watch?v=PC4y2T0-skM

Nexus2 tech demo.
That is just beautiful. Did anyone else notice how one of the "energy beams" actually curved its path as the, presumably, emitter altered its position? thats the kind of attention to detail I expect from STO, yep I said it I have expectations here :p

- Dahakra
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 148
01-27-2009, 02:11 PM
Quote:
Originally Posted by Kinneas View Post
If you have not seen this. Is this what you folks are looking for with regards to graphics: http://www.youtube.com/watch?v=PC4y2T0-skM

Nexus2 tech demo.
I dunno...

The planets looked good, but the ships were hard to make out; except for the fighters (which I actually thought looked a bit 'cartoony', something I have never thought about STO).

I'm inclined to think that the graphics there weren't really any better than STO's, it was just darker, and used a shaky camcorder like view to obscure the details.

Star Trek has always been pretty bright (considering it is set in space and all); I don't think a graphical style like the one in the Nexus 2 demo would suit it at all.

...

It was an impressive show tho, thanks for the link
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 149
01-27-2009, 02:13 PM
Quote:
Originally Posted by Manx View Post
I dunno...

The planets looked good, but the ships were hard to make out; except for the fighters (which I actually thought looked a bit 'cartoony', something I have never thought about STO).

I'm inclined to think that the graphics there weren't really any better than STO's, it was just darker, and used a shaky camcorder like view to obscure the details.

Star Trek has always been pretty bright (considering it is set in space and all); I don't think a graphical style like the one in the Nexus 2 demo would suit it at all.

...

It was an impressive show tho, thanks for the link
I agree there.
and I don't want to see Star Trek reduced to being that dark,no matter how nice it makes the graphics look.
As for the shaky camera,as we learned from Battlestar Galactica,it adds a sense of realism,but its not something I want to see Trek adopt.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 150
01-27-2009, 02:17 PM
YES!!!! a klingon ship. but the federation ship look disproportion. I can't believe this is not concept art.
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