Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
03-20-2010, 12:54 PM
The Pico System.

Again, have you NEVER played an MMO? Escort missions are BORING this one doubly so because it took FIVE FREAKING MINUTES to drag there slow ass across space to the station. It would have been easier if I just beamed on board and FIXED THE SENSORS. It would have taken less time too. There are these great opportunities to make the universe more in depth and the story rich and you are throwing them away in what I can only assume is a case of having lazy developers or bad writers.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
03-20-2010, 12:58 PM
Well, if its anything like I've seen with a lot of these other developers...there's one guy who has a minor in English who gets the dubious assignment of not only coding but also in coming up with story ideas and checking spelling...he's never happy about that.

They need a full-time creative developer who is NOT a programmer. Developers can only ever speak to other developers...they lack an ability to communicate effectively with the rest of the world.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
03-21-2010, 12:53 PM
I guess they have no common sense at all. Like I have this mission which I am escorting someone. The Klingon think he is a shape changer. The options I have as captain? Kill all the Klingons and ignore their warning.. I'm like, WTF? Have you ever WATCHED THE SHOW? This is not how the federation works! Blood test? Hell, if you really want to convince the Klingons and know for sure ask the NPC to talk to the Klingons and then while he is talking to them STUN HIS ASS FROM BEHIND. If he falls down he is a Vulcan. If he doesn't, he's one of the bad aliens. Either way, the Klingons will respect you.

A Vulcan would understand the need to peacefully resolve the issue and not be angry once he woke up. This is called CONTENT. Give people options. Blood sample, stun him, lie detector, hell give people the option to comply and beam with the NPC over to the Klingon ship. If they test him and prove he is an alien then you THANK THEM and it goes a long way towards peace. If they test him and he is not a monster you THANK THEM for letting you know about the possible threat and it goes a long way towards peace.

SHOOTING PEOPLE DOESN'T PROMOTE PEACE.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
03-21-2010, 12:58 PM
I would eventually like to see the tutorial level changed into a tutorial at Starfleet Academy. Eventually even more involved.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15
03-21-2010, 01:01 PM
Quote:
Originally Posted by Tkdoff
I guess they have no common sense at all. Like I have this mission which I am escorting someone. The Klingon think he is a shape changer. The options I have as captain? Kill all the Klingons and ignore their warning.. I'm like, WTF? Have you ever WATCHED THE SHOW? This is not how the federation works! Blood test? Hell, if you really want to convince the Klingons and know for sure ask the NPC to talk to the Klingons and then while he is talking to them STUN HIS ASS FROM BEHIND. If he falls down he is a Vulcan. If he doesn't, he's one of the bad aliens. Either way, the Klingons will respect you.

A Vulcan would understand the need to peacefully resolve the issue and not be angry once he woke up. This is called CONTENT. Give people options. Blood sample, stun him, lie detector, hell give people the option to comply and beam with the NPC over to the Klingon ship. If they test him and prove he is an alien then you THANK THEM and it goes a long way towards peace. If they test him and he is not a monster you THANK THEM for letting you know about the possible threat and it goes a long way towards peace.

SHOOTING PEOPLE DOESN'T PROMOTE PEACE.
You are so cooooool!!! Tell them what Trek really is all about!!!
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 16
03-21-2010, 01:14 PM
I'm not saying your complaints are not valid. Some of them are. But if you would have just listed them instead of making one long rant people would take your position a little more seriously.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 17
03-21-2010, 01:18 PM
Quote:
Originally Posted by Nymphonic View Post
I'm not saying your complaints are not valid. Some of them are. But if you would have just listed them instead of making one long rant people would take your position a little more seriously.
I take him seriously? The fellow has made valid points that I am SURE most of us have pondered on at some point.

Sure he seems angry......but despite the way I remain mostly calm on the forums I can totally empathise with him.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 18
03-21-2010, 01:30 PM
Quote:
Originally Posted by Tkdoff
So, I'm ont he quest to explore the Vulcan sector. I get to this mining planet Bayten 5 where there is a mining colony who is disgruntled because of equipment problems, lack of reading materials and holoprograms. My mission is to talk to two people.. yes, that was the ENTIRE mission. Not to fix the problems, not to negotiate an understanding with in-depth dialog but to TALK TO TWO PEOPLE then leave the system. I basically took the complaints and passed them on to star fleet. If the holodeck was broken then here is an idea LET ME FIX IT. I'm a freaking engineer! I'm sure the crew of my ship could donate some books or movies or whatever. Hell, it's not like the miners are DOING anything, invite them to the ship and have a party! Let me do SOMETHING in the mission other than take down notes on the complaints and leave. I mean really, WTF? This was the best your design team could come up with?

It's like you aren't even TRYING to make a good game.
I am surprised you even beat that mission if all you did was talk to two people. You are supposed to talk to four or five people. Sounds like to me you just rushed through that story and got lucky on your choices to complete it.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 19
03-21-2010, 01:36 PM
Quote:
I guess they have no common sense at all. Like I have this mission which I am escorting someone. The Klingon think he is a shape changer. The options I have as captain? Kill all the Klingons and ignore their warning.. I'm like, WTF? Have you ever WATCHED THE SHOW? This is not how the federation works! Blood test? Hell, if you really want to convince the Klingons and know for sure ask the NPC to talk to the Klingons and then while he is talking to them STUN HIS ASS FROM BEHIND. If he falls down he is a Vulcan. If he doesn't, he's one of the bad aliens. Either way, the Klingons will respect you.
I have also watched the show, and yes I agree that this is a needed addition. I support this and hope it eventually get's put in to the game. But from personal experience, I am not looking for Klingon respect, standing orders from Starfleet is: engage where found. So the more space debris and floating Klingon corpses, the better. The Federation can work in ways some fans might find as shocking:

"Death, destruction, disease, horror... that's what war is all about, Anan. That's what makes it a thing to be avoided. But you've made it neat and painless - so neat and painless, you've had no reason to stop it, and you've had it for five hundred years. Since it seems to be the only way I can save my crew, my ship... I'm going to end it for you one way or another."

- Kirk, on Eminiar and Vendikar's situation.


Open a channel, Lieutenant. This is the commander of the U.S.S. Enterprise. All cities and installations on Eminiar 7 have been located, identified, and fed into our fire control system. In one hour and forty-five minutes, the entire inhabited surface of your planet will be destroyed. You have that long to surrender your hostages.

-Scotty

The Federation are not at all the angels some of the more self-righteous episodes portray them as, in fact, the Federation tends to act in a bit of an schizophrenic manner, when it comes to "ethics".

Diplomacy's playground most likely would be the exploration missions. I can see having first contact missions with new races. Your character has to effectively represent the Federation, and failure would have an over all effect on your faction. Though some of the main missions could use a few diplomacy elements. Eventually I would like conditions to go that of what is in Starfleet Command, and Mount and Blade, and Starfleet Battles, where players can perform extremely difficult missions to both start and end wars and wars are more of an on and off manner, preceded by peacetime skirmishing.

Quote:
A Vulcan would understand the need to peacefully resolve the issue and not be angry once he woke up. This is called CONTENT. Give people options. Blood sample, stun him, lie detector, hell give people the option to comply and beam with the NPC over to the Klingon ship. If they test him and prove he is an alien then you THANK THEM and it goes a long way towards peace. If they test him and he is not a monster you THANK THEM for letting you know about the possible threat and it goes a long way towards peace.
And again, you are not in a situation where peace is the most viable outcome, if you think about it, so they leave the system and will not bother you... Okay nice, but then said Klingon fleet gets redirected to attack a vulnerable target, if you would have slagged them all, they would be unavailable to be used as a resource for further aggression. Additionally, throughout the shows there have been examples showing that the Federation would use some very harsh tactics to insure the safety of crew and populace. When the Federation fights a total war, they will go all out.

Quote:
SHOOTING PEOPLE DOESN'T PROMOTE PEACE.
It does promote peace and quiet when there is nothing more to shoot... Just some food for thought.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 20
03-21-2010, 01:53 PM
MMOs don't work that way. I can't think of any that have multiple ways to finish a quest. There's always one way.

Single-player games have branching choices, not MMOs.

Also in your OP... are you saying you couldn't find the Admiral's Office? When, you know it says "GO TO THE ADMIRAL'S OFFICE" and you spawn DIRECTLY south of it? With a big sign saying "ADMIRAL'S OFFICE" and the door is glowing to signal you can use it?
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