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Lt. Commander
Join Date: Dec 2007
Posts: 120
Klingon battle cloak is pretty powerful, but how about we "fix" it by just increasing the delay of how long it takes for the shields to come back online after decloaking?

This way the ingame tip that suggests keeping a torpedo salvo prepped actually applies. As is, by the time your torpedoes fly towards the enemy, the shields are already back up.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
03-22-2010, 11:59 AM
How about we give it a 5 min delay, or better yet no shields at all due to malfunction on a 25% chance. oh sod it that might be too difficult how about just giving all fed ships an extra 10k damage on all wpn types to eliminate any of those pesky shields that just make it difficult
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
03-22-2010, 12:37 PM
Quote:
Originally Posted by Ardept View Post
How about we give it a 5 min delay, or better yet no shields at all due to malfunction on a 25% chance. oh sod it that might be too difficult how about just giving all fed ships an extra 10k damage on all wpn types to eliminate any of those pesky shields that just make it difficult
You call that balance? Please. Even if Klingon ships didn't have any shields and weren't allowed to cloak they've still got their FBP. Maybe things will be fixed if K ships have 1hp. Then that might make it slightly possible for the Feds to keep it close in spite of FBP.

Brainless hyperbole is fun.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
03-22-2010, 12:40 PM
You gotta love feds writing fixes for klingons.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
03-22-2010, 12:48 PM
Sigh... I guess it's too much to hope for some maturity?

All I'm suggesting is for the delay to be increased long enough so that a torpedo salvo maybe has a chance of reaching the Klingon ship before the shields come back up. However it seems that the Klingon players would much rather have their auto-run/sneak attack buttons...


Fine, would you prefer this suggestion be for special Federation sensors that automatically break cloaks on use?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
03-22-2010, 12:51 PM
then u are mad, i hy3 salvo will destroy a ship without shields. so what you want is for a klingon to decloak cough then explode. nice idea......not
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
03-22-2010, 12:55 PM
Then maybe you should stop decloaking in front of people while their abilities are off CD?

The whole idea of a delay is to force Klingon players to actually put some thought into WHERE and WHEN they decloak. Instead of just being able to decloak, automatically have your defenses up, and start unloading into the enemy.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
03-22-2010, 12:57 PM
Quote:
Originally Posted by Efaris
Sigh... I guess it's too much to hope for some maturity?
Is it too much to hope that feds one day will understand gameplay past PVE? Because seriously klingons have enough issues as it is.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
03-22-2010, 12:58 PM
lol and what rear facing torps as well as front, or take a full broadside with beam overload, oh yes i am beginning to see a world of smart tactics for klingons there
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
03-22-2010, 12:59 PM
Quote:
Originally Posted by hivewasp View Post
Is it too much to hope that feds one day will understand gameplay past PVE? Because seriously klingons have enough issues as it is.
Why do you guys continue to assume that just because we're Feds we don't understand PVP? Is it because we have more PVE content? So we must all be PVE scrubs?

Based on your argument, does this mean you will be forbidden to use this argument once the Klingon PVE content comes out?
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