Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
03-31-2010, 09:43 AM
I wish !
as for mask energy signature, my fleet has tested all 3 levels with different consoles and builds, at MES 3 you get seen at 20KM, not exactly steath but I guess better than seen at 30Km, but I would NEVER use MES unless they reworked the skill.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
03-31-2010, 10:08 AM
Quote:
Originally Posted by akumarev
I wish !
as for mask energy signature, my fleet has tested all 3 levels with different consoles and builds, at MES 3 you get seen at 20KM, not exactly steath but I guess better than seen at 30Km, but I would NEVER use MES unless they reworked the skill.
Yeah, this is what my friend has indicated as well. MES in PvP is basically just a "hey, I feel like running with no shields" power, it really doesn't cloak you. He said in PvE it works like Kling stealth, but in PvP it's not really worthwhile.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
03-31-2010, 12:56 PM
Quote:
Originally Posted by kovnov
Yeah, I saw this in a pvp match a few days ago. I was using my Klingon toon, and every time we were about to blow up this federation escort, it would "disappear". I witnessed this happen on 2 occasions, and on both occasions I was within 7 km from the target and firing on it. It looked like it was cloaking... so knowing that the feds cannot cloak, and knowing that mask energy signature cannot be used while under fire (and isn't as good as a cloak, so disappearing at under 7km while I'm firing on it is highly unlikely), I asked how it was that this ship was disappearing just as we were about to kill it. Answer from the captain: "The new patch allows feds to cloak, klinks don't have such an advantage now, etc..."
Knowing that this was also bs, I came to one conclusion... they cheat, in a way. I think that these fed ships which are about to be destroyed in pvp and then seemingly "cloak", are actually just logging off from the game, which removes them from the map (play with some friends, head into a sector patrol or something and get your friend to log out, it looks exactly like the mysterious federation cloak). They then log back in quickly, which will put you right back into the pvp map. I know this from when you get stuck in the starbase on the hold and capture maps... before they had the "/stuck" command, the fastest way to get out of the base and back into the action was to quickly log in and out... So basically, these players are cheating... they can't handle being defeated in battle, so they log out to avoid death, then log back in... I'm pretty sure that is what is happening.
If this is the case, checking the logg-in for that specific player should be easy for Cryptic I asume, so, write down the player who vanishes AND comes back after a few seconds, so Dev's know that this exploit needs to be fixed a.s.a.p.

How? Simple, delay logg-in for 15 seconds after logging out(if that is long enough to take that player out of PvP), problem solved.
Drawback; when someone acutally loses their connection, they can't re-enter the match.

edit. getting hit by a Jam Sensors is very obvious to see with ur ship is transformed into a sparkly bubble, so again I asume, this is NOT the case.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
04-02-2010, 03:10 AM
Quote:
Originally Posted by kovnov
Yeah, I saw this in a pvp match a few days ago. I was using my Klingon toon, and every time we were about to blow up this federation escort, it would "disappear". I witnessed this happen on 2 occasions, and on both occasions I was within 7 km from the target and firing on it. It looked like it was cloaking... so knowing that the feds cannot cloak, and knowing that mask energy signature cannot be used while under fire (and isn't as good as a cloak, so disappearing at under 7km while I'm firing on it is highly unlikely), I asked how it was that this ship was disappearing just as we were about to kill it. Answer from the captain: "The new patch allows feds to cloak, klinks don't have such an advantage now, etc..."
Knowing that this was also bs, I came to one conclusion... they cheat, in a way. I think that these fed ships which are about to be destroyed in pvp and then seemingly "cloak", are actually just logging off from the game, which removes them from the map (play with some friends, head into a sector patrol or something and get your friend to log out, it looks exactly like the mysterious federation cloak). They then log back in quickly, which will put you right back into the pvp map. I know this from when you get stuck in the starbase on the hold and capture maps... before they had the "/stuck" command, the fastest way to get out of the base and back into the action was to quickly log in and out... So basically, these players are cheating... they can't handle being defeated in battle, so they log out to avoid death, then log back in... I'm pretty sure that is what is happening.
Translation= They might be loggin out and then logging back in.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15
04-03-2010, 08:44 AM
Quote:
Originally Posted by Bus_Driver
Translation= They might be loggin out and then logging back in.

No, he's most likely referring to the Capture and Hold maps, where players can use /stuck and respawn back at their starting base.

This is an issue I have tried to bring up with Cryptic many many many times via the forums and bug reports, but never get a reply to.

Simple fix would be to make /stuck unusable in combat....but I guess there are more important things to do with development time, such as make new uniforms and have Bridge Officers show up at their stations when viewing your ship's bridge.....
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 16
04-03-2010, 12:29 PM
yes i just done a pvp and a fed ship cloaked while i was attacking it so this does need taken care of because i have a total of 3 fed char and none of them cloak so i think if one person can do it we all should be able too
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 17
04-04-2010, 12:02 PM
Quote:
Originally Posted by spike23 View Post
yes i just done a pvp and a fed ship cloaked while i was attacking it so this does need taken care of because i have a total of 3 fed char and none of them cloak so i think if one person can do it we all should be able too
...again, they are not cloaking, they are either of the following two things:

- using Jam Sensors on you (where you see the sparkling effect on your ships hull) which can be removed by using Sci Team

- if you are on a Capture and Hold map, they are likely using the "/stuck" command, which instantly moves them to the Starbase you spawn at when you enter the map or after you die. This causes the person using the "/stuck" command to instantly disappear from everyone's screen, and reappear at the player's spawn area.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 18
04-05-2010, 11:32 AM
A question about MES and for those that have tested it. Is MES like cloak where it is affected by AUX power levels, and if so how much of a difference does it make?

And I thought they fixed the /stuck exploit in one of the recent patches?

And if you think some one is exploiting /stuck or logging in and out to avoid death, you can Report them. How much good it may or may not do I don't know, but I still think it's worthwhile to do so.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 19
04-05-2010, 10:08 PM
Quote:
Originally Posted by Beary666 View Post
A question about MES and for those that have tested it. Is MES like cloak where it is affected by AUX power levels, and if so how much of a difference does it make?

And I thought they fixed the /stuck exploit in one of the recent patches?

And if you think some one is exploiting /stuck or logging in and out to avoid death, you can Report them. How much good it may or may not do I don't know, but I still think it's worthwhile to do so.
MES is affected by Aux, however it is only useful in PvE. It is completely useless for PvP.


As for /stuck, it has not been corrected for Capture & Hold maps.
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