Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 Klingon cloak and PVP
02-26-2010, 09:13 PM
I understand that cloak is a part of klingon lore/canon. BUT i think it is very unfair that they can sit cloaked in a 5v5 and wait for 4 ppl to join the pvp before coming out of cloak to fight. ALSO you need to fix your que's. it shouldnt let one side get 7-8 ppl up on a team WHEN NO ONE IS LEAVING. i mean ffs i ***** the entire klingon team in my escort comm5 and then they all stay cloak for 5 minutes waiting on more ppl to come or just to grief me. slap a timer on it or something. and also i understand we should have to skill to detect it. but i dont wanna skill a science skill when i am limited on science skills to BEGIN with. give tact and eng both a skill to detect it.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
02-26-2010, 09:37 PM
Cloaking is one of the defining Klingon advantages. The combination of forward firepower and cloaking is what defines Klingon warships.

So you want to neuter one of the key characteristic of Klingon (and eventually, Romulan) warships? So you can plink away at Klingon warships with their weaker hulls to your heart's content by spamming that SPACEBAR?

And you're complaining that a lone Klingon would prefer to stay cloaked and wait for backup to arrive, instead of decloaking like a complete idiot in front of your full Fed team? So that, if additional KDF players actually do arrive, that they already see that their side is losing badly?

There are counters to cloaking technology. It's just most Fed players are too d**n lazy to bother even trying it out. Even a good chunk of Science ship users don't even try to detect us. The tools are there to counter cloaking. There are even guides posted in these very forums on how to detect cloaked ships. Just because you and some of your fellow Fedbears are too lazy to even try or even just LOOK into these methods of detection, doesn't mean cloaking needs to nerfed to your lazy styles.

Move on FedFailBear, and back to PvE.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
02-26-2010, 09:40 PM
read the other threads, its common courtesy to wait for your opponent to get a good team.

free wins are not on Obama's stimulus package
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
02-26-2010, 09:47 PM
/facepalm

Enough we get it already, you can't deal with cloak. You're Captain Esteban... we get it.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
02-26-2010, 10:26 PM
The problem is the matchmaker here, and imbalanced teams.

And hey, if we weren't able to cloak, do you really think we'd still sit there and let you farm us 5v1? Well, maybe some of those 'we get xp anyways dur dur' morons, but anyone who actually wants to pvp will just wait to respawn or leave entirely.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
02-26-2010, 11:58 PM
Let me rephrase. It was 5 fed vs 4 klinks. We stomped 4 klinks for the price of one with one of our guys afk so it was pretty much 4v4. Then the klinks hide. And hide. And hide... Takes 3 to 4 min for another series of combat and at that time it was 5 feds vs 9 klinks. And we can't cloak and hide like abunch of baddies. so... Fix the ques and make it so klinks can't hide from the feds. I understand the surprise attack portion. Put a 60 second timer on it.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
02-27-2010, 06:00 AM
I find it VERY hard to believe that you were being badly outnumbered as you say you were as a Fed player. Just for the simple fact that there are SO MANY Feds waiting in que that there should be no excuse that a Fed team isn't full with a match well underway. Even with players leaving, they should be very, very easily replaced by someone on the que. I cannot even tell you the ridiculous amount of times that as a KDF player how badly outnumbered we were, especially if you try a Large map.

There are many occasions when I login with my KDF toon, open up the PvP que, and see 100 Feds sitting in que for ONE map, just anxious to fight, compared to a handful, or maybe at most roughly a dozen KDF ready to oblige over SEVERAL maps.

There are already tools in place, as I said, for you lazy ass*s to detect cloaked vessels. I've been popped out of cloak several times already this past night. The ability doesn't need to spread to EVERY single character class, because Science already has the capability, and trust me... there are NO shortages of Science players on the Fed side.

Also, your true colors finally shine through regarding this thread:
Quote:
Originally Posted by PlagueStarter
Fix the ques and make it so klinks can't hide from the feds. I understand the surprise attack portion. Put a 60 second timer on it.
Right there. You just don't like the idea of KDF having Cloaks. You even want a timer put in to limit the time we can stay in cloak, so we can feed the Fedball with our weaker hulls. 60 seconds is not enough time to rally together the guys, formulate a plan, move into position, and finally come out and fight. Especially with guys getting destroyed in different time intervals, so just rallying up takes time. Most especially so since alot of PvP is with PUGs.

If you truly hate cloaks in PvP, then head on back to PvE. The NPCs there will mindlessly cloak in / out to feed you. We're not NPCs over here in PvP. We will strike you when the time is right.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
02-27-2010, 06:07 AM
I'm all for removing cloak in theory (though star trek canon might have an issue with that) as long as we got the feddie shields/hulls in return.
Lt. Commander
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Posts: 120
# 9
02-27-2010, 09:50 AM
Give the Klingons the same ships and we will still wipe your butts.

The BOP is a paper space plane. Learn to focus fire. Learn to play.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
02-27-2010, 10:07 AM
Quote:
Originally Posted by PlagueStarter
I understand that cloak is a part of klingon lore/canon. BUT i think it is very unfair that they can sit cloaked in a 5v5 and wait for 4 ppl to join the pvp before coming out of cloak to fight. ALSO you need to fix your que's. it shouldnt let one side get 7-8 ppl up on a team WHEN NO ONE IS LEAVING. i mean ffs i ***** the entire klingon team in my escort comm5 and then they all stay cloak for 5 minutes waiting on more ppl to come or just to grief me. slap a timer on it or something. and also i understand we should have to skill to detect it. but i dont wanna skill a science skill when i am limited on science skills to BEGIN with. give tact and eng both a skill to detect it.
http://z0r.de/1120

There are so many threads now about pvp and cloak. Did you really need to add another? Pretty much everything has been covered already, and you're not adding anything new.

To cover the main points though - The problems with pvp are the queues, game types and the lack of starting safe area for Federation players to get organised in before the match starts.

The problem isn't cloak. It's balanced against the stats of the ship. If you want a timer on cloak then what will the timer on the Fed side be? 60 secs and then the hull drops to the same as the Bird of Preys? Honestly, they're held together by tinfoil and hope.

As for detecting cloak it is a science ability. You have to make a choice in what balance of skills your BO's get. There are pro's and con's to the different set ups but thats all part and parcel of playing a game. If you could give the abilities to anyone then there'd be no challenge or character to the different BO's.

Also, couldn't you just train up and extra science BO with the skills you need for pvp? That's what I'm doing.
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