Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 Ganking
04-05-2010, 08:21 AM
This isnt PVP its just ganking no skill invollved to gank
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
04-05-2010, 09:10 AM
Got blowed up by a bunch of cloaked Klingons, did you?

Here's a tip. Stay with your allies. Running off alone is a 1-way ticket to respawn.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
04-05-2010, 09:46 AM
Yep, stay with the fedball. I often uncloak to see if there is a fed dumb enough to come after me. It works far too often. The good groups don't break up.

I also run away from a fight if I get focused and then turn around at 19k out and see if theres a fed that followed and procede to blow them up. If more then one fed comes; I just cloak.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
04-05-2010, 10:00 AM
Quote:
Originally Posted by wildfyre010 View Post
Got blowed up by a bunch of cloaked Klingons, did you?

Here's a tip. Stay with your allies. Running off alone is a 1-way ticket to respawn.
You can't shoot in cloak you have to uncloak to start shooting. Cloak works best when you are moving from one location to another and don't want to be bothered with the current assault going on above and below you. In salvage operations you can not take a node in cloak, you can't come storming in cloak with out disengaging it before you fire so that takes practice and timing. Cloak gets detected very quickly in many of my attacks.

What is all this about Cloak, it's not like we can stay cloaked and fire on you forever and never uncloak.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
04-05-2010, 10:05 AM
Quote:
Originally Posted by Sarty
Yep, stay with the fedball. I often uncloak to see if there is fed dumb enough to come after me. It works far too often. The good groups don't break up.

I also run away from a fight if I get focused and then turn around at 19k out and see if theres a fed that followed and procede to blow them up. If more then one fed comes; I just cloak.
Running away is a great way to lead the Fed away from the node in Salvage they religiously follow you as far as they can. There are times I might shoot a few shots just to get their attention and I will then not fire on them anymore and keep leading them away farther and farther away from the whole board.

Some of the feds are finally getting the idea Klings are doing this on purpose but some just do not grasp what is going on. The farther away we get you and keep you way from everything the faster we can regain control over the board and you lose.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
04-05-2010, 10:15 AM
Quote:
Originally Posted by Simonbull1
This isnt PVP its just ganking no skill invollved to gank
omg which ganking?
you go for a mingame thats not really ganking
if you are not able to stay in a group you will get allways "ganked" (killed) from a organized opponent squad
if this game gets ever a open pvp sektor then you can speak about "ganking" otherwhise its just the unknowledge of you or your allies
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
04-05-2010, 12:02 PM
As a fed, playing in PUGs, I found that around 50% of my PvPs were spent as part of a group that at least tried to work together, out of that 50% maybe half of them stayed together past the first dogfight. My best Fed games generally involved me and one other player pairing up, at least loosely...we didn't fight as a pair, but you'd keep half an eye out for the other and help out on an attack or swat somebody off their back.

As a klink I have been in one PvP where I wasn't part of a team - and that's 'cos I got a 'team is already full' reply to my 'team?' request. (I still 'flew' as if I were part of the team, I just didn't have quite the same amount of info).
The rest of the time I got the odd chat message telling me where to go, or identifying a communal target, or SOMETHING that gave me a clue how to work with the rest. As a klink I automatically feel part of a group, as a fed I feel like an individual wishing I were part of a group.

There are two differences, fed v klink, that I can really point to - 1) Feds are individuals almost all the time, they might be a team but they aren't working together.
2) Escorts are good ship killers, and the klinks have better escorts.

I have played against a few good fed groups, so far - they are coordinated, and they are hard to fight. Mostly however it's fish in a barrel, 'cos the difference between good and 'normal' fed groups/teams is like black and white.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
04-05-2010, 01:07 PM
Quote:
Originally Posted by Sarty
The good groups don't break up.
Yup. Depending on the map, it can get to be pretty interesting seeing when the cloaked fighters will finally give in to the impatience. For instance, in cracked planetoid ... they need 15 kills too. And get zero just floating there. It's not like the fedball is cloaked up and hidden.

Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
04-05-2010, 01:16 PM
Quote:
Originally Posted by Simonbull1
This isnt PVP its just ganking no skill invollved to gank
At least PvP is running true from MMO to MMO.........................









sighs and remembers fondly the days of Eve.........................
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
04-05-2010, 02:27 PM
i have also noticed the tendency of fed players to full impulse into a thick of a fight and then complain they aint doing any damage. they dont realize that full impulse siphons power from your weapons, making them less effective.

klinogon players tend to be more knowledgeable and by far more willing to share that information than fed players. even with their enemies on the map as they are playing it. most of what i now know about the way this game works is from klingon players, one of them even helped me set up my fed toon up properly via a vent when she was a commander rank.

*sigh* it is alliance vs Horde all over again.
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