Lt. Commander
Join Date: Dec 2007
Posts: 120
# 51
04-11-2010, 08:08 PM
The ships also have no interior except the bridges. So its just taking the NPC skin and making it selectable. I actually think the KDF races would profit a lot from that because there are more ships of Gorn, Orions and Nausicaans flying around in DSEs than new Fed skins in the Klingon PvE. Having these already existing ships spread over the tiers without any customization on KDF side would hit two birds with a stone - happy roleplayers and more selection. Some species already have a seperation in cruiser, escort, battleship, and everything without a specification on it goes with the BoP console system.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 52
04-12-2010, 01:36 AM
Quote:
Originally Posted by Rothnang
See, I acctually agree with that, but that doesn't mean my idea should be dismissed in whole, just adressed at a later time when the people who are modeling/texturing the ships are free to do so.

I honestly don't think it takes that much time to model and texture a ship for STO also, I'm pretty sure I could pull it off if I had the specifications Cryptic has for the models, since I know my way around 3dsMax and Photoshop pretty well.

The spaceships in STO are really easy to make, they don't have any moving parts, there is no complicated rigging, no deformations you can apply to them during character creation, really nothing to it.
Actually it takes a lot of time, because all the non-klingon and non-starfleet ships are not at all set up for the games ship system, that involves mixing and matching parts and would just not work with stock federation ships.
This thank goodness is why your abomination of an idea will never happen.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 53
04-12-2010, 02:31 AM
Fortunately you're entirely wrong. The game can handle ships without interchangable parts, like for example the Enterprise that came with some of the preorders. Once you claim it it's a seperate ship that in its customization options only features a selection of texture patterns, but not different interchangable parts.

These ships would work exactly the same way, and as such would be absolutely no problem to implement. All the framework is in place, the only thing that's missing is a few art assets.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 54
04-12-2010, 03:09 AM
LOL I guess he didn't play KDF. Actually, only 2 tiers are customizable, the others can only be painted, and even the 2 tiers are a recent update. Adding a Gorn NPC ship skin as it is would already be a 100 % customization of a T3 ship, for example.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 55
04-12-2010, 04:21 AM
Your forgetting that the Constitution was pre-order and planned ahead for long before launch.
Klingons pretty much lack customization right now yes, but that does not mean the ships are not already rigged up for it.
Not to mention theres no point for the devs to waste their time with making non-starfleet ships in the first place as they have no place in Starfleet.

Fortunatley its irellevant, since CBS/Paramount will never approve non-starfleet ships.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 56
04-12-2010, 04:23 AM
Quote:
Originally Posted by Alexraptor View Post
Actually it takes a lot of time, because all the non-klingon and non-starfleet ships are not at all set up for the games ship system, that involves mixing and matching parts and would just not work with stock federation ships.
That's not really an issue, actually. They can be seperately purchased ships that only have 1 part!

Hell, I think the Cardassian ships currently ingame should be added to the other sides as extremely rare loot from specialized quests..

For example, the Galor and Keldon could be rare rewards from a DS9 mission (maybe a mixed PvE/PvP 10v10) with the stats of the K'Tinga and Vor'Cha, respectively.


As for the whole klingons/ferengi in Starfleet dealy:

After DS9, the Klingons and Federation's relationship was better than ever, with the Klingon Ambassador to the Federation a Starfleet officer himself. This COULD give the image, that joining Starfleet could be an honourable endeavour for any klingon warrior.

Also, Rom took to the throne of Grand Nagus, ruler of a Ferenginar already extensively changed by Zek and Moogie. One where the rules of acquisition have given away quite a bit to more 'democratic' values. So it's propable that more Ferengi youngsters would join Starfleet, due to having been raised on said more 'democratic' values than their ancestors.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 57
04-12-2010, 04:26 AM
Quote:
Originally Posted by -Jes-
That's not really an issue, actually. They can be seperately purchased ships that only have 1 part!

Hell, I think the Cardassian ships currently ingame should be added to the other sides extremely difficult and rare loot from specialized quests..

For example, the Galor and Keldon could be rare rewards from a DS9 mission (maybe a mixed PvE/PvP 10v10) with the stats of the K'Tinga and Vor'Cha, respectively.
Considering the hints and rumours towards a possible "playable" Cardassian faction in the future that is extremely unlikely to happen.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 58
04-12-2010, 04:35 AM
Quote:
Originally Posted by Alexraptor View Post
Considering the hints and rumours towards a possible "playable" Cardassian faction in the future that is extremely unlikely to happen.
Though honestly, given the timeline as it is, Cardassia really doesn't exist anymore.
The only cardassian ships left are the ones controlled by the True Way organization, which is considered a terrorist group by the Cardassian government - itself a protectorate state under the Federation..

So if there were to be a cardie faction, it would be the True Way faction. Cardassia itself is too absorbed by the Federation to make an actual standalone faction for.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 59
04-12-2010, 05:27 AM
Quote:
Originally Posted by -Jes-
Though honestly, given the timeline as it is, Cardassia really doesn't exist anymore.
The only cardassian ships left are the ones controlled by the True Way organization, which is considered a terrorist group by the Cardassian government - itself a protectorate state under the Federation..

So if there were to be a cardie faction, it would be the True Way faction. Cardassia itself is too absorbed by the Federation to make an actual standalone faction for.
Dont forget DS9, the balance of power can shift quickly with the Cardassians.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 60
04-12-2010, 05:35 AM
Still if they want to put in a PvP faction that incorporates Cardassians and Jem'Hadar they will have to make it playable True Way, not Cardassians.
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