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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
04-07-2010, 08:18 AM
It depends how you like to fight. A cruiser is a tough nut to crack, but its damage output is less than an escort. I you like to burst down an opponent use an escort, if you like slowly grinding down the opposition then a cruiser is for you.

I also find that a cruiser works best with informal pugs while an escort works best as part of a co-ordinated wolf pack.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
04-07-2010, 09:56 AM
Quote:
Originally Posted by Tsvaox
Can someone give me a reason for a RA5 fed to fly anything but an escort?
So you can win? An all-escort group is just giving the klingons a free victory.

Cruisers mix it up a bit. Are harder to kill.

And god forbid you guys roll with some science ships.

I hear they're somewhat useful at that level of PVP.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
04-07-2010, 10:08 AM
Agree with above, whole escort group would make a fight last seconds for us kling as you would be dog food
Cruisers and sci ships in a group would last longer
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
04-07-2010, 10:13 AM
Quote:
So you can win? An all-escort group is just giving the klingons a free victory.
I'll bet a substantial sum of money that an all Escort group would be vastly more effective than the average Fed pug configuration. Do you have any idea how fast ships blow up, even under RSP, from the combined fire of two or more Escorts rolling cooldowns?

The only FvK games that I lose (I play Klingon) are those in which the Fed team has 4 or more Escorts with competent pilots.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15
04-07-2010, 10:55 AM
Quote:
Originally Posted by wildfyre010 View Post
I'll bet a substantial sum of money that an all Escort group would be vastly more effective than the average Fed pug configuration. Do you have any idea how fast ships blow up, even under RSP, from the combined fire of two or more Escorts rolling cooldowns?

The only FvK games that I lose (I play Klingon) are those in which the Fed team has 4 or more Escorts with competent pilots.
in all seriousness, all that a klink team needs to do to win against an all escort team is SNB the highest dps guy, crack him in 3 seconds, and then spike down the rest of the targets. If done right it should take 10 seconds TOPS before the entire team is dead.

Klinks have the advantage of the first strike, if they cannot capitalize on that then it is their fault.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 16
04-07-2010, 11:30 AM
Quote:
Originally Posted by wildfyre010 View Post
I'll bet a substantial sum of money that an all Escort group would be vastly more effective than the average Fed pug configuration. Do you have any idea how fast ships blow up, even under.
Eschewing the use of science ships for another escort is simply bad tactics.

All-escort-groups set themselves up to be manhandled by the klingon defense force. And deserve the losses they incur.
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