Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 Help recognising abilities
04-07-2010, 12:30 AM
Hi Guys, trying to play pvp with mixed results.
I could do with a hand with recognising abilities and their counters.
I.e. What I have been hit with and what defenses the enemy are using.
I know a few and can recognise them easily but the others im a bit lost.

Viral Matrix - purple type fireworks - can be countered by science team.
Scramble Sensors - green particle burst - can be countered ??
Tractor Beam - Beam of white (I think) - Can be countered with Polorize Hull

Reverse Shield Polarity - Yellow Hue

Any help will be apreciated.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
04-07-2010, 01:21 AM
If you search around, there is a post from faithborn dedicaded to that. Im sure he will bump this and link it to you, when he notices. It should have been a stickl long ago.

Oh and Reverse shield Polarity is actually green circle.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
04-07-2010, 01:32 AM
Hi Dalnar, tthanks for your reply.
Shortly after posting I found faithbornes post (great post btw) and filled in a lot of gaps.
It helps you understand what counters what once you know what you have been hit with but doesnt help with recognising what you have been hit with, if that makes sense.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
04-07-2010, 01:48 AM
The more you play, the more you will get used to it. You may also ask the person using that, most will answer politely. Anyway, just play, enjoy the pvp, dont stress yourself too much from it, and you will eventually find out all info you need.

Just dont get discouraged, even those who claim to be pros now, were nubs before. SO just ignore those, "oh lol" people The ignore list in this game can be pretty long

Good luck and have fun ! :-)
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
04-07-2010, 06:51 AM
What is the thing that puts all abalities (including sci and engi team) on a 24 sec CD. Instant death if VMed too because you can't even get out.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
04-07-2010, 07:09 AM
Thats SNB, subnucleonic beam, t2 science officer captain class ability
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
04-07-2010, 08:23 AM
so is there nothing to combat SNB? - just death to look forward to?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
04-07-2010, 08:36 AM
Quote:
Originally Posted by MKDude View Post
so is there nothing to combat SNB? - just death to look forward to?
nope nothing u can do about this stinking combo (SNB+VM). i like pvp alot in this game, but this one is realy ***ked up. IMO the only combo they need to hit with a big nerfhammer. and i find people using this combo to be griefers with no skill what so ever.

never used it, never will. untill they change it.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
04-07-2010, 10:10 AM
Oh god would I love to see a debuff bar for pvp
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
04-07-2010, 10:17 AM
We should not need to guess what is affecting us, especially since Star Trek is all about sensors, computer databases, and technobabble. All buffs/debuffs should be recorded in the CombatLog (both chat display and log file), but currently they are not.

Please visit this thread proposing a better CombatLog, and sign your support to improve the CombatLog.
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