Everyone who denies to pvp imbalance, just says that something is seriously wrong with my BOs or with my skills, but how can one say it's balanced, when you have to build special PvP config, to do any significant damage.
really now... I thought it was common knowledge that you couldn't just run in with a terribad skill set up and expect to win. This isn't PvE, the player with better skills (player-ability) tends to win.
I would consider this to be a 21-7 (third quarter) football game, with the klinks doing significantly better than the feds. The only problem is that the feds have fumbled 6 times within the 10 yard line. Klinks don't have to try hard, the feds are just giving them the match. 7 points is for the few good feds out there.
Funny how I have no trouble playing my Fed Escort - every salvage I average 500k-1mil in DPS - My Ship is capable of ripping apart carriers and battlecruisers before they even know what hit them. Does my escort die a lot; sadly he does because Federation players barely assist each other. The one thing they can do well, most of the times is shoot the same target. I've lost count how many times I've used my SCI/ENG team to heal a Science/Cruiser vessel only to have them not reciprocate. Even on my Star Cruiser, I simply will not heal/support Fed Players because I canít count on them to do the same. Its pretty much why I will do PVP with my Fed Fleet only now. On the Klingon side, I have lost count how many times I constantly have a shield heal on me, my hull being repaired, hazard emitters, etc.. and this from pugs.